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THE PATCH LIBRARY

Patch 7.41

Official gameplay notes, connected to the heroes and items you play.

Released 2026-03-24 · 1652 changes · Official Valve notes ↗

Visual patch overview

Patch notes

1652 records
PATCH 7.41heroes

Sven

3 changes
  • Base strength increased from 23 to 24

  • Damage at level 1 increased from 60–62 to 61–63

  • Removed Vanquisher innate ability

PATCH 7.41heroes

Sven › Talents

2 changes
  • Level 10 Talent +10% Vanquisher Bonus Damage replaced with +20% God's Strength Slow Resistance

  • Level 20 Talent +20% God's Strength Slow Resistance replaced with -25% Storm Hammer Cooldown and Mana Cost

PATCH 7.41heroes

Sven › Warcry

2 changes
  • Aghanim's Shard reworked

    No longer provides a passive aura

  • Makes Warcry undispellable and increases radius from 700 to 900. Warcry provides a 300 physical damage barrier and an additional +3% movespeed bonus when active

PATCH 7.41heroes

Tiny › Talents

2 changes
  • Level 10 Talent Avalanche Cast Range decreased from +200 to +150

  • Level 15 Talent Avalanche Damage decreased from +100 to +90

PATCH 7.41heroes

Tiny › Insurmountable

2 changes
  • New innate ability

  • Slow Resistance now also applies to Attack Speed Slows. Tiny gains Slow Resistance equal to 20% of his Strength and Status Resistance equal to 10% of his Strength

PATCH 7.41heroes

Tiny › Tree Grab

5 changes
  • Mana Cost decreased from 40 to 40/35/30/25

  • Cooldown decreased from 16/15/14/13s to 15/12/9/6s

  • Cast Range increased from 165 to 200

  • Attacks rescaled from 5 to 4/5/6/7

  • No longer upgraded with Aghanim's Shard

PATCH 7.41heroes

Tiny › Grow

3 changes
  • Now upgraded with Aghanim's Shard

  • Thrown trees and tossed units deal 20% more damage in their AoE, have +125 radius, and apply a 25% movement slow and a 45 attack speed slow to all units in the AoE of Toss, Tree Throw, and Tree Volley for 2.5s

  • Damage is not increased for the Tossed unit itself

PATCH 7.41heroes

Vengeful Spirit › Vengeance Aura

5 changes
  • Now provides 1.2x the bonus for Vengeful Spirit herself

  • Aghanim's Scepter upgrade no longer refreshes ability cooldowns on activating

  • Aghanim's Scepter now increases self-bonus up to 1.3x

  • Aghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus

  • Aghanim's Scepter illusion damage taken decreased from 115% to 100%

PATCH 7.41heroes

Windranger › Talents

3 changes
  • Level 10 Talent +4 All Attributes replaced with +0.75s Windrun Duration

  • Level 15 Talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed

  • Level 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through)

PATCH 7.41heroes

Windranger › Tailwind

3 changes
  • New innate ability

  • Using an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus starts gradually fading halfway through Tailwind's duration. Movement Speed Bonus per stack: 35%. Duration: 2s

  • Passively increases Windranger's max movement speed to 600

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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