Learn. Practice. Climb.Sign in
GAME ENCYCLOPEDIA

Tree Grab

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Grabs a tree and causes Tiny to have bonus range, damage, and a splashing attack for a limited number of attacks. The tree can be thrown, to deal your attack to a unit at a distance.

Lore

Sticks and stones break all the bones, with structures sure to follow.

Cooldown (s)
16 / 13 / 10 / 7
Mana cost
40 / 35 / 30 / 25
Cast range
200
Cast point (s)
0.2
NUMBER OF ATTACKS
5 / 6 / 7 / 8
BONUS BASE DAMAGE
10 / 20 / 30 / 40
BONUS BUILDING DAMAGE
30 / 40 / 50 / 60%
ATTACK RANGE
300
SPLASH DAMAGE
70 / 80 / 90 / 100%
  • The cooldown begins when the tree is thrown.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

8 records
PATCH 7.41heroes

Tiny › Tree Grab

5 changes
  • Mana Cost decreased from 40 to 40/35/30/25

  • Cooldown decreased from 16/15/14/13s to 15/12/9/6s

  • Cast Range increased from 165 to 200

  • Attacks rescaled from 5 to 4/5/6/7

  • No longer upgraded with Aghanim's Shard

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.