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THE PATCH LIBRARY

Patch 7.40

Official gameplay notes, connected to the heroes and items you play.

Released 2025-12-15 · 998 changes · Official Valve notes ↗

Visual patch overview

Patch notes

998 records
PATCH 7.40general notes

Terrain Changes

14 changes
  • The Hard camp in the 'triangle' has been demoted to a 'medium' camp

  • Twin Gate mana cost decreased from 75 to 30

  • Twin Gates now refund the mana cost if the teleporting channel was interrupted

  • Cleared up some areas around the Tormentor locations

  • The watchers nearest to the mid-lane and near the small water camps south/north of the tier 1 tower have been removed

  • The watchers in the primary jungles have been repositioned from stairs near the small camp to the cliff above the bounty runes

  • Added additional blocks preventing flying movement around the edges of the map (e.g. the highground areas behind the Tormentors will no longer be accessible by Batrider during Firefly)

  • Watcher night vision range decreased from 800 to 450

  • Watcher capture time decreased from 1.5s to 1s

  • Defender's Gate vision radius increased from 525 to 700

  • Defender's Gate will now show their vision radius when holding ALT (similarly to Wards, Watchers, etc.)

  • Removed a tree between Dire Safelane Tier 1 tower and the small pull camp

  • Very slightly adjusted the paths and spawn points of the Radiant Offlane lane creeps, and the position of the Radiant Offlane Tier 2 tower. This results in creeps pathing to the right of the tier 2 tower instead of sometimes splitting up to go around it

  • Radiant Secret Shop trigger area moved slightly towards the radiant Tier 1 tower and more centered around the shopkeeper

PATCH 7.40general notes

Invulnerability Targeting

23 changes
  • Invulnerability targeting rules of certain items and abilities have been updated

  • Most items and abilities that previously could target and/or affect invulnerable units no longer do so

  • The following spells have been changed:

  • Items

  • Nullifier's Nullify can no longer target invulnerable units

  • Neutral Creeps

  • Satyr Banisher's Purge can no longer target invulnerable units

  • Heroes

  • Dark Seer's Vacuum no longer affects invulnerable units

  • Naga Siren's Ensnare can no longer target invulnerable units unless this invulnerability is provided by Song of the Siren

  • Ogre Magi's Bloodlust can no longer target invulnerable units

  • Can still target invulnerable buildings (i.e. Tier 2-4 towers when the previous ones are not destroyed)

  • Oracle's Fortune's End can no longer target invulnerable units, but does affect invulnerable units in the radius

  • Shadow Demon's Demonic Purge can no longer target invulnerable units

  • Shadow Demon's Demonic Cleanse can no longer target invulnerable units

  • Sniper's Assassinate can no longer target invulnerable units

  • Sven's Storm Hammer with Aghanim's Scepter can no longer target invulnerable units, but does affect invulnerable units in the radius

  • Vengeful Spirit's Nether Swap can no longer target invulnerable units

  • Since Cyclone effects also make the unit invulnerable, all changes mentioned above apply to them as well. As a result, there are these special cases:

  • Nullifier's Nullify will dispel Cyclone off the target immediately if Cyclone was cast on a unit already affected by the Nullify debuff

  • Oracle's Fortune's End cannot target Cycloned units, but will dispel Cyclone off the units in AoE around the target

  • Sven's Storm Hammer with Aghanim's Scepter cannot target Cycloned units, but will dispel Cyclone off the units in AoE around the target

  • All three of these will also dispel Cyclone if the spell projectile was launched (or started channeling) before the target got Cycloned

PATCH 7.40items

Healing Salve

3 changes
  • Initial and maximum stock increased from 4 to 5

  • No longer has half duration when cast on an ally

  • Now heals for half the amount per second when cast on an ally

PATCH 7.40items

Observer Ward

2 changes
  • Observer Wards cannot be planted within 300 units of another Observer Ward from the same team that has been planted within the last second

  • Plant no longer increased by cast range increases

PATCH 7.40items

Sentry Ward

2 changes
  • Sentry Wards cannot be planted within 300 units of another Sentry Ward from the same team that has been planted within the last second

  • Plant no longer increased by cast range increases

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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