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GAME ENCYCLOPEDIA

Timbersaw

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Chops through the forest to face his foes

Elusive and unpredictable, Timbersaw chops through the forest to face his foes. Unleashing an arsenal of saw blades to cut enemies to pieces, he rides his chain into nearby trees and batters foes along the way.

Primary attribute: StrengthMeleeNukerDurableEscape
Lore

Rizzrack could still hear the screams in his mind. He worked, frantically turning wrenches, twisting screws, building and carving and forging. Sleep eluded him; he only built. Months had passed since he had shut himself in his uncle's workshop, and his deliverance was nearly complete. He rubbed his back as his eyes drifted shut, and saw a blanket of flowers floating on the placid waves of Augury Bay before exploding into a cloud of pollen that silenced lives as it seized the lungs. He woke with a choking start. For hours the rhythmic sound of a whetstone filled the shop as he sharpened a set of massive blades, his mind filled with images of strangling vines garroting neighbors, enwrapping homes. The flooding of Augury Bay had been nothing compared to the violent horrors the waters left to take root beyond the city walls. But the saw-suit would make him strong and safe he thought, allowing himself this sliver of hope before the full might of his fear crashed into his fading mind. Branches and bark and blood. When the city fell, Rizzrack fled trees that walked, and fought, and killed. Trees had shattered the gates and swarmed into the city. Trees had crushed and thrashed and stomped the last that Augury Bay could muster in defense, and stalked the few fleeing refugees. In addled silence Rizzrack unspooled the thick chain from the suit's arm, his hands quaking as he inspected each link and ran a trembling finger along the claw attached at its end. The saw-suit was ready. With his hand trembling he sparked the bladed machine to life. Terror drove him, terror of what awaited him and of what he would have to face to have any hope of calming his mind. As the saw-suit shuddered to life he knew he must face this fear, and he knew he wouldn't like it one bit.

Strength23+3.6 per level
Agility16+1.6 per level
Intelligence24+2.7 per level
Health
626
Mana
363
Health regeneration
2.55
Mana regeneration
1.7
Min attack damage
48
Max attack damage
52
Armor
2.67
Magic resistance
25%
Movement speed
280
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Whenever Timbersaw destroys a tree, he gains mana.

Detailed attributes
MANA RESTORE
4

Abilities 5

Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed.

Detailed attributes
Cooldown (s)
7.5 / 7 / 6.5 / 6
Mana cost
100
RADIUS
325
DAMAGE
60 / 120 / 180 / 240
TREE BONUS DAMAGE
9 / 16 / 23 / 30
STAT LOSS
13%
STAT LOSS (UNIVERSAL)
5%
STAT LOSS DURATION
7 / 9 / 11 / 13

Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.

Detailed attributes
Cooldown (s)
4
Mana cost
60 / 70 / 80 / 90
Cast range
750 / 900 / 1,050 / 1,200
Cast point (s)
0.3
RADIUS
225
SPEED
2,200 / 2,400 / 2,600 / 2,800
DAMAGE
45 / 105 / 165 / 225

Each time Timbersaw is attacked, he gains increased health regen and armor. Hero attacks are counted as 4x the amount.

Detailed attributes
BONUS ARMOR
0.4 / 0.5 / 0.6 / 0.7
BONUS HP REGEN
0.5 / 0.6 / 0.7 / 0.8
MAX STACKS
10 / 20 / 30 / 40
STACK DURATION
10 / 12 / 14 / 16

Aghanim’s Scepter

Reactive Armor can now be activated to get max stacks and 150 damage barrier. Grants Timbersaw 100 + 75 barrier amount per second for each enemy hero within 450 radius of Timbersaw up to a maximum of 800. After 8 seconds, Timbersaw deals damage to every hero within 450 radius equal to 200 + his remaining barrier amount and loses all of his barrier.

  • Break disables the gaining of new stacks.
  • Break does not disable the bonuses from existing stacks.

Flamethrower

Granted by Aghanim’s Shard

Releases a flame in the direction Timbersaw is facing. Applies a debuff that deals damage per second and slows enemy movement speed. Affects buildings for reduced damage.

Detailed attributes
Cooldown (s)
20
Mana cost
100
DAMAGE PER SECOND
70
DURATION
8
WIDTH
275
RANGE
400
MOVE SLOW
40%
BUILDING DAMAGE
50%
DEBUFF LINGER TIME
2

Fires Timbersaw's main saw blade at the target location where it will spin in place, dealing damage in an area around it. Enemies caught in the saw blade will move more slowly for every 5% of health missing. The blade deals damage and cuts down trees in its path when fired and retracted. While active the ability costs mana, and Timbersaw loses the ability to attack.

Detailed attributes
Cooldown (s)
8
Mana cost
90 / 120 / 150
Cast range
1,200
Cast point (s)
0.15
RADIUS
200
PASS DAMAGE
75 / 150 / 225
DAMAGE PER SECOND
50 / 75 / 100
SLOW
5%
MANA COST PER SECOND
10 / 15 / 20
  • The Chakram will return if Timbersaw runs out of mana or moves over 2000 distance away.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

29 records
PATCH 7.41dheroes

Timbersaw › Talents

2 changes
  • Level 20 Talent Chakram Slow increased from +5% to +6%

  • Level 20 Talent Exposure Therapy Heals Per Tree Destroyed increased from 10 to 12

PATCH 7.40cheroes

Timbersaw

3 changes
  • Base Strength decreased from 26 to 23

  • Damage at level 1 decreased from 49–53 to 46–50

  • Strength gain increased from 3.5 to 3.6

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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