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GAME ENCYCLOPEDIA

Juggernaut

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Slices through his enemies with precise strikes

In a flurry of slashes, Juggernaut cuts down his foes. Sprinting and spinning into battle with reckless abandon, and nearly invincible once he is able to begin his assault, stopping Juggernaut can often be just as difficult as surviving him.

Primary attribute: AgilityMeleeCarryEscapePusher
Lore

No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.

Strength20+2 per level
Agility32+2.8 per level
Intelligence14+1.4 per level
Health
560
Mana
243
Health regeneration
2.5
Mana regeneration
0.7
Min attack damage
54
Max attack damage
56
Armor
5.33
Magic resistance
25%
Movement speed
305
Attack range
150
Base attack time
1.4
Projectile speed
0
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Juggernaut gains a stack of Bladeform every 2s that Juggernaut does not take damage. Each stack grants bonus base Agility and Movement Speed. Stacks fade after 2s upon taking any damage.

Detailed attributes
MAX STACKS
10
BASE AGILITY PER STACK
2.5%
MOVEMENT SPEED PER STACK
1%
LINGER DURATION
2
  • Break disables the gaining of new stacks.
  • Break does not disable the bonuses from existing stacks.

Abilities 5

Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune with 80% magic resistance and dealing damage every 0.2s to nearby enemy units. Applies a strong dispel at the end of the spin.

Detailed attributes
Cooldown (s)
30 / 26 / 22 / 18
Mana cost
110
DAMAGE PER SECOND
85 / 115 / 145 / 175
DAMAGE RATE
0.2
RADIUS
260
DURATION
5

Aghanim’s Scepter

Increases radius and slows enemies in the area of effect. Juggernaut preforms an attack on affected enemies every ?s.

  • You can use items during Blade Fury.
  • Juggernaut can still perform attacks while in Blade Fury. However, only units that are not affected by Blade Fury, such as wards or structures, will take damage from these attacks.

? means this value is not supplied by the source.

Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 18 / 20 / 22 / 24 seconds.

Detailed attributes
Cooldown (s)
60
Mana cost
120
Cast range
350
Cast point (s)
0.3
Duration (s)
18 / 20 / 22 / 24
MAX HEALTH PER SECOND
2 / 3 / 4 / 5%
RADIUS
400
HITS TO DESTROY
1

Aghanim’s Shard

Increases ward healing and health.

  • The Healing Ward can be controlled.
  • Multiple Healing Wards do not stack.

Gives Juggernaut a chance to deal critical damage with Blade Fury and on each attack.

Detailed attributes
CRITICAL CHANCE
35%
CRITICAL DAMAGE
140 / 160 / 180 / 200%

Swiftslash

Granted by Aghanim’s Scepter

Performs a short Omnislash for 1 seconds.

Detailed attributes
Cooldown (s)
25
Mana cost
150
Cast range
450
Cast point (s)
0.3
DURATION
1

Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel

Detailed attributes
Cooldown (s)
120
Mana cost
200 / 275 / 350
Cast range
450
Cast point (s)
0.3
SLASHES RATE MULTIPLIER
1.4
BONUS DAMAGE
25 / 30 / 35
BONUS ATTACK SPEED
40
DURATION
3 / 3.25 / 3.5
SLASH JUMP RADIUS
425
  • You can use items during Omnislash.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

25 records
PATCH 7.41heroes

Juggernaut › Talents

5 changes
  • Level 10 Talent +4% Duelist Damage replaced with -1s Bladeform Stack Gain Interval

  • Level 15 Talent +1% Healing Ward Heal replaced with -15s Omnislash Cooldown

  • Level 15 Talent Movement Speed During Blade Fury increased from +40 to +45

  • Level 20 Talent Blade Fury DPS increased from +90 to +100

  • Level 20 Talent +1 Healing Ward Hits to Destroy replaced with +15% Blade Dance Crit Damage

PATCH 7.41heroes

Juggernaut › Bladeform

2 changes
  • New innate ability

  • Juggernaut receives a stack of Bladeform every 2s that he does not take damage. Each stack grants 2.5% + 0.05% per level base Agility bonus and 1% movement bonus and there is a maximum of 10 stacks. Stacks fade after 2s upon taking any damage

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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