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GAME ENCYCLOPEDIA

Healing Ward

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 18 / 20 / 22 / 24 seconds.

Lore

Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful.

Cooldown (s)
60
Mana cost
120
Cast range
350
Cast point (s)
0.3
Duration (s)
18 / 20 / 22 / 24
MAX HEALTH PER SECOND
2 / 3 / 4 / 5%
RADIUS
400
HITS TO DESTROY
1
  • The Healing Ward can be controlled.
  • Multiple Healing Wards do not stack.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

3 records
Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.