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GAME ENCYCLOPEDIA

Brewmaster

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Splits into four elemental spirits with unique abilities

A fearsome fighter in any situation, Brewmaster can turn the tide of battle by splitting into three elemental spirits, each with their own unique abilities. When not divided, he brings drunken chaos to his foes with slowing claps and powerful swings of his staff.

Primary attribute: UniversalMeleeCarryNukerDisablerDurableInitiator
Lore

Deep in the Wailing Mountains, in a valley beneath the Ruined City, the ancient Order of the Oyo has for centuries practiced its rites of holy reverie, communing with the spirit realm in grand festivals of drink. Born to a mother's flesh by a Celestial father, the youth known as Mangix was the first to grow up with the talents of both lineages. He trained with the greatest aesthetes of the Order, eventually earning, through diligent drunkenness, the right to challenge for the title of Brewmaster, that appellation most honored among the contemplative malt-brewing sect. As much drinking competition as mortal combat, Mangix for nine days drank and fought the elder master. For nine nights they stumbled and whirled, chugged and struck, until at last the elder warrior collapsed into a drunken stupor, and a new Brewmaster was named. Now the new, young Brewmaster calls upon the strength of his Oyo forebears to speed his staff. When using magic, it is to his spirit ancestors that he turns. Like all Brewmasters before him, he was sent out from his people with a single mission. He wanders the land, striving toward enlightenment through drink, searching for the answer to the ancient spiritual schism. Hoping to think the single thought that will unite the spirit and physical planes again.

Strength24+3.2 per level
Agility19+2 per level
Intelligence17+1.9 per level
Health
648
Mana
279
Health regeneration
2.9
Mana regeneration
0.85
Min attack damage
26
Max attack damage
33
Armor
4.17
Magic resistance
25%
Movement speed
310
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

When Brewmaster drops below 50% Health he gains a Status Resistance buff and his movement speed alternates every 1s between being faster and being slower. The effect becomes stronger at lower health, scaling from 0 up to max values at 20% Health.

Detailed attributes
MAX STATUS RESIST
10%
MAX SPEED SLOW
10%
MAX SPEED INCREASE
30%

Aghanim’s Shard

Toss a strong drink to a teammate or drink it yourself, activating the maximum power effect of Liquid Courage and granting 3% Max HP Regen per second. Lasts 5 seconds.

Abilities 4

Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units.

Detailed attributes
Cooldown (s)
18 / 16 / 14 / 12
Mana cost
100
Cast point (s)
0.3
RADIUS
400
DAMAGE
80 / 160 / 240 / 320
MOVEMENT SLOW
15 / 30 / 45 / 60%
ATTACK SLOW
15 / 30 / 45 / 60
DURATION
4 / 4.25 / 4.5 / 4.75

Rolls a barrel of ale at enemies that damages enemies along its path and spills out at the target location. Any enemy in the path or the spill area is drenched in cinder brew, becoming slowed. If the enemy receives Magic or Pure damage, they will be ignited, extending the duration by 3s and causing them to take damage over time.

Detailed attributes
Cooldown (s)
19 / 17 / 15 / 13
Mana cost
50 / 60 / 70 / 80
Cast range
950
Cast point (s)
0.2
DURATION
5
IGNITE TOTAL DAMAGE
80 / 160 / 240 / 320
MOVEMENT SLOW
24 / 28 / 32 / 36%
RADIUS
400
BARREL SPEED
950
BARREL IMPACT DAMAGE
40 / 70 / 100 / 130

Brewmaster can switch stances based on the elements he controls. Whenever Brewmaster casts an ability, he becomes Brewed Up, increasing his stance power by 150% for 5s. If he casts another ability while Brewed Up, the duration is extended by 2s. After Brewed Up expires, he is hungover and cannot Brew Up again for 9s. Earth Brawler gains bonus Magic Resistance and Armor. Storm Brawler gains bonus Evasion and Movement Speed. Fire Brawler gains bonus Attack Speed and chance to critical strike.

Detailed attributes
MAGIC RESIST
8 / 12 / 16 / 20%
ARMOR
3 / 5 / 7 / 9
EVASION
15 / 20 / 25 / 30%
MOVE SPEED
4 / 6 / 8 / 10%
CRIT CHANCE
20%
CRIT DAMAGE
120 / 140 / 160 / 180%
ATTACK SPEED
10 / 20 / 30 / 40
  • Stacks diminishingly with other sources of Evasion.

Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival, each with their own abilities. If any of them survive until the end of their summoned timer, the Brewmaster is reborn. Each Warrior gains its respective Drunken Brawler stance.

Detailed attributes
Cooldown (s)
140 / 130 / 120
Mana cost
150 / 200 / 250 / 250
Cast point (s)
0.55
DURATION
16 / 20 / 24 / 24
EARTH BREWLING HP
1,400 / 2,300 / 3,200 / 4,100
EARTH BREWLING DAMAGE
35 / 70 / 105 / 140
STORM BREWLING HP
1,000 / 1,500 / 2,000 / 2,500
STORM BREWLING DAMAGE
30 / 50 / 70 / 90
FIRE BREWLING HP
1,300 / 1,450 / 1,600 / 1,750
FIRE BREWLING DAMAGE
70 / 120 / 170 / 220

Aghanim’s Scepter

Primal Split gains 1 max and current level, improving the Brewlings and their abilities. Allows Primal Split to be cancelled early, and causes the Brewlings to be Brewed Up when Primal Split begins.

  • The Earth Element will carry all auras that the Brewmaster has, as well as True Sight.
  • The Fire Element has phased movement.
  • When the spell ends, Brewmaster will take the place of an element in this order, assuming they are alive: Earth, Storm, Fire.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

64 records
PATCH 7.41dheroes

Brewmaster › Talents

2 changes
  • Level 10 Talent Brewlings Base Damage decreased from +14 to +13

  • Level 20 Talent Primal Split Cooldown Reduction decreased from 15s to 12s

PATCH 7.41heroes

Brewmaster › Talents

1 change
  • Level 10 Talent +1s Drunken Brawler Brewed Up / Extend Duration replaced with +2/1s Drunken Brawler Brewed Up / Extend Duration

PATCH 7.40heroes

Brewmaster

5 changes
  • Strength gain decreased from 3.7 to 3.2

  • Intelligence gain increased from 1.6 to 1.9

  • Removed Roll Out The Barrel and Drunken Master facets

  • Removed Primal Companion ability

  • Removed Belligerent innate ability

PATCH 7.40heroes

Brewmaster › Talents

6 changes
  • Level 10 Talent +1.5s Thunder Clap Duration replaced with +1s Drunken Brawler Brew Up / Extend Duration

  • Level 10 Talent +10 Brewlings Damage replaced with +14 Brewlings Base Damage

  • Level 15 Talent Cinder Brew Damage/Duration increased from +30% to 40%

  • Level 15 Talent +1x Brewed Up multiplier for Drunken Brawler replaced with +600 Brewlings Health

  • Level 20 Talent +1200 Brewlings Health replaced with -15s Primal Split Cooldown

  • Level 25 Talent Brewlings Gain Drunken Brawler Passive replaced with 1.5x Drunken Brawler Stance Bonuses

PATCH 7.40heroes

Brewmaster › Liquid Courage

4 changes
  • New innate ability. Passive, improves with Brewmaster's level

  • When Brewmaster drops below 50% Health he gains a Status Resistance buff and his movement speed alternates every 1 second between being faster and being slower. The effect becomes stronger at lower health, scaling from 0 up to max values at 20% Health. Max Status Resistance is 10.5% + 0.5% per Brewmaster's level up, Max Speed Increase is 25%, Max Speed Slow is 10%

  • Upgraded with Aghanim's Shard

  • Brewmaster may activate the ability to toss a strong drink to himself or a teammate, granting the max effects of his innate for 5 seconds, and also providing 2% Max HP Regen per second. Cast Range: 800. Mana Cost: 50. Cooldown: 20s

PATCH 7.40heroes

Brewmaster › Drunken Brawler

7 changes
  • Moved Brewed Up effect from Cinder Brew to Drunken Brawler

  • When Brewmaster casts any ability, he becomes Brewed Up for 5 seconds, gaining +150% to his stance bonuses. If he is already Brewed Up, the duration is extended by 1s. After Brewed Up ends, Brewmaster is hungover and cannot become Brewed Up again for 9 seconds

  • Earth Stance Magic Resistance increased from 5/10/15/20% to 8/12/16/20%

  • Fire Stance Attack Speed increased from 10/15/20/25 to 10/20/30/40

  • Void Stance removed

  • Stance visual indicator is now always present around Brewmaster

  • Stances can now be switched without cancelling channeling or invisibility

PATCH 7.40heroes

Brewmaster › Primal Split

6 changes
  • Void Brewling removed

  • Duration increased from 16/18/20s to 16/20/24s

  • All Brewlings now receive their respective Drunken Brawler stances

  • Earth Brewling's Debuff Immunity ability renamed to Earth Element as it no longer grants Debuff Immunity. Now it provides 80% Status Resistance and 60% Magic Resistance instead

  • Earth Brewling's Demolish Bonus Building Damage decreased from 50/100/150 to 40/80/120

  • Earth Brewling's movement speed increased from 330/350/370 to 330/355/380

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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