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GAME ENCYCLOPEDIA

Spirit Breaker

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Charges down enemies from anywhere on the map

Highly mobile and always aggressive, Spirit Breaker charges across the map to bring the fight to his enemies. With each bash of his heavy lantern, he knocks his foes senseless. His enemies may run, but with the help of a few wards, they cannot hide.

Primary attribute: StrengthMeleeCarryDisablerDurableEscapeInitiator
Lore

Barathrum the Spirit Breaker is a lordly and powerful being, a fierce and elemental intelligence which chose to plane-shift into the world of matter to take part in events with repercussions in the elemental realm that is his home. To that end, he assembled a form that would serve him well, both in our world and out of it. His physical form borrows from the strengths of this world, blending features both bovine and simian--horns, hooves and hands--as outward emblems of his inner qualities of strength, speed and cunning. He wears a ring in his nose, as a reminder that he serves a hidden master, and that this world in which he works is but a shadow of the real one.

Strength28+3.3 per level
Agility17+1.7 per level
Intelligence14+1.8 per level
Health
736
Mana
243
Health regeneration
4.05
Mana regeneration
1.2
Min attack damage
62
Max attack damage
72
Armor
3.83
Magic resistance
25%
Movement speed
295
Attack range
170
Base attack time
1.9
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Spirit Breaker gains bonus Movement Speed for a duration whenever he stuns an enemy. Effects from multiple stuns stack and have independent durations. Duration pauses during Charge of Darkness.

Detailed attributes
HERO DURATION
2
CREEP DURATION
1
HERO MOVESPEED
8%
CREEP MOVESPEED
2%
  • Empowering Haste buff allows Spirit Breaker to go over the max movement speed limit.

Abilities 5

Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects, starting at 25% of the bonus speed and reaching his max speed after 1.5s. All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.

Detailed attributes
Cooldown (s)
22 / 19 / 16 / 13
Mana cost
80 / 90 / 100 / 110
Cast point (s)
0.1
CHARGE BONUS SPEED
275 / 325 / 375 / 425
STUN DURATION
1.3 / 1.6 / 1.9 / 2.2

Aghanim’s Shard

Increases Charge of Darkness Bonus Speed by ?.

  • Spirit Breaker passes through trees, cliffs, and units.
  • The charge indicator is visible only to allies.
  • Spirit Breaker gains shared vision of the target.

? means this value is not supplied by the source.

Spirit Breaker gains movement speed and status resistance to ram through enemies. Can be used while charging.

Detailed attributes
Cooldown (s)
22 / 20 / 18 / 16
Mana cost
30 / 40 / 50 / 60
MOVEMENT SPEED
8 / 12 / 16 / 20%
STATUS RESISTANCE
40 / 50 / 60 / 70%
DURATION
8

Gives a chance to stun and knockback an enemy unit on an attack. Deals a percentage of movement speed as damage.

Detailed attributes
Cooldown (s)
1.2
CHANCE TO BASH
17%
MOVEMENT SPEED AS DAMAGE
25 / 30 / 35 / 40%
STUN DURATION
0.9 / 1.1 / 1.3 / 1.5
KNOCKBACK DURATION
0.5
KNOCKBACK DISTANCE
143 / 152 / 158 / 162

Aghanim’s Scepter

Increases knockback. If a knocked-back enemy collides with another enemy, the second enemy is bashed (creeps only receive 20% damage), and the original target takes 25% of Greater Bash's damage again.

  • Does not stack with Skull Basher.
  • Break disables the passive percent Chance to Bash. Does not disable Greater Bash application from Charge of Darkness or Nether Strike.

Planar Pocket

Granted by Aghanim’s Shard

Barathrum gains magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected.

Detailed attributes
Cooldown (s)
30
Mana cost
100
Cast range
700
DURATION
6
SELF MAGIC RESISTANCE
40%
  • Planar Pocket's effect stops if Barathrum moves 900 units away from the target.

Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage. Knocks back for double the normal distance.

Detailed attributes
Cooldown (s)
75 / 55 / 35
Mana cost
125 / 150 / 175
Cast range
700
Cast point (s)
1
BONUS DAMAGE
150 / 250 / 350
KNOCKBACK AMPLIFICATION
0%
KNOCKBACK AMPLIFICATION DURATION
0

Aghanim’s Scepter

Greatly increases knockback.

  • Spirit Breaker appears behind the target to deliver the bash.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

23 records
PATCH 7.41heroes

Spirit Breaker › Talents

2 changes
  • Level 15 Talent +45 Damage replaced with +60 Charge of Darkness Bonus Speed

  • Level 20 Talent -0.3s Greater Bash Cooldown replaced with +8%/+2% Empowering Haste Movespeed Bonus

PATCH 7.41heroes

Spirit Breaker › Empowering Haste

3 changes
  • New innate ability. Passive

  • Spirit Breaker gains bonus Movement Speed whenever he stuns an enemy. Effect depends on the unit type: stunning a hero will provide a 8% bonus for 2s, while other units provide 2% for 1s

  • Effects from multiple stuns stack and have independent durations. Bull Rush duration is paused during Charge of Darkness, but it can still gain new stacks. This effect allows Spirit Breaker to go over the max movement speed limit

PATCH 7.41heroes

Spirit Breaker › Greater Bash

5 changes
  • Now upgraded with Aghanim's Scepter

  • Increases knockback by roughly 30%. If a knocked-back enemy collides with another enemy, the second enemy is also bashed, and the original target takes 25% of Spirit Breaker's Greater Bash damage again

  • This effect is applied to Charge of Darkness and Nether Strike as well, since those abilities use Greater Bash

  • Creeps take 25% damage of repeated damage

  • Bodies of killed units keep flying and pushing enemies

PATCH 7.41heroes

Spirit Breaker › Planar Pocket

5 changes
  • Now granted by Aghanim's Shard

  • Cooldown increased from 25s to 30s

  • Self Magic Resistance decreased from 75% to 40%

  • Effect now ends if Spirit Breaker is more than 900 units away from the target

  • Now can be cast without cancelling Charge of Darkness

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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