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GAME ENCYCLOPEDIA

Clinkz

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Stalks invisibly to ambush lone enemies

When Clinkz stalks invisibly through the battlefield, none are safe from ambush. Swift of foot and arrow, he rains fiery death upon his foes, calling upon an army of blazing compatriots to bolster his assault.

Primary attribute: AgilityRangedCarryEscapePusher
Lore

At the base of the Bleeding Hills stretches a thousand-league wood, a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decreed an unbreakable spell: to any who slew the demon would be granted Life Without End. Unaware of the spell, Clinkz waded into battle, defending his lands against the demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon's death. Thus, the mage's spell took effect at the very moment of the archer's conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell's breath with him on his journey into eternity.

Strength18+2 per level
Agility25+2.7 per level
Intelligence21+2.2 per level
Health
516
Mana
327
Health regeneration
2.05
Mana regeneration
1.05
Min attack damage
44
Max attack damage
50
Armor
4.17
Magic resistance
25%
Movement speed
285
Attack range
600
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Clinkz and his skeletons apply a stacking debuff that causes their attacks to pierce up to 20% of the target's total physical armor (does not reduce their armor). Clinkz applies 3% per attack, and skeletons apply 1%. Lasts 5 seconds.

Detailed attributes

Abilities 6

Clinkz gains attack speed and has bonus attack range. Any current Skeleton Archers within a 1200 radius of Clinkz also gain bonus attack range and 40% of the attack speed bonus. Casting Strafe does not break Skeleton Walk invisibility.

Detailed attributes
Cooldown (s)
30 / 25 / 20 / 15
Mana cost
60 / 70 / 80 / 90
Cast range
1,200
ATTACK SPEED BONUS
120 / 160 / 200 / 240
DURATION
3.5
ATTACK RANGE BONUS
200

Imbues Clinkz's arrows with fire for extra damage. Skeleton Archers will fire Searing Arrows at targets Clinkz attacks for 50% damage.

Detailed attributes
Mana cost
10
Cast range
600
BONUS DAMAGE
20 / 35 / 50 / 65
  • Searing Arrows deal damage to structures.
  • The damage is directly added to Clinkz' attack damage, as physical damage.

Clinkz consumes the target enemy creep or friendly Skeleton Archer, healing and gaining max health. Does not take Clinkz out of Skeleton Walk.

Detailed attributes
Mana cost
50
Cast range
700
Cast point (s)
0.2
DURATION
45
BONUS HEALTH
175 / 250 / 325 / 400
CREEP MAX LEVEL
4 / 5 / 6 / 6
BASE CHARGE RESTORE TIME
40
  • If the target is an enemy, Clinkz will gain the correct experience and gold.
  • Increases Clinkz' current and max HP.
  • When the duration ends, max HP returns to normal, but current HP stays the same.

Burning Barrage

Granted by Aghanim’s Shard

CHANNELED - Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers.

Detailed attributes
Cooldown (s)
17
Mana cost
40
Cast point (s)
0.2
Channel time (s)
2
ARROWS FIRED
6
RANGE
850
DAMAGE PER ARROW
75%
CHANNEL TIME
2
  • Bonus Attack Range increases the length of Burning Barrage.

Burning Army

Granted by Aghanim’s Scepter

Summons a row of Burning Skeleton Archers in the target location.

Detailed attributes
Cooldown (s)
70
Mana cost
150
Cast range
600
RANGE
900
COUNT
6
SPAWN INTERVAL
0.1

Clinkz moves invisibly through units until the moment he attacks or uses items. Leaving Skeleton Walk creates Skeleton Archers. Skeleton Archers are immobile and die within multiple attacks from a hero or tower. Skeleton Archers deal a percentage of Clinkz' damage, and deal 75% less damage to buildings. Attack range is equal to Clinkz' attack range.

Detailed attributes
Cooldown (s)
24 / 21 / 18
Mana cost
80 / 105 / 130
DURATION
35 / 40 / 45
BONUS MOVEMENT SPEED
25 / 35 / 45%
SKELETON ARCHER COUNT
2 / 3 / 4
SKELETON ARCHER DURATION
20 / 25 / 30
SKELETON ARCHER HITS TO KILL
2
SKELETON ARCHER ATTACK RATE
1.6
SKELETON ARCHER DAMAGE
20%
  • Has a fadetime of 0.6 seconds.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

33 records
PATCH 7.40cheroes

Clinkz › Talents

2 changes
  • Level 15 Talent Attack Range decreased from +60 to +50

  • Level 25 Talent Searing Arrows Multishot no longer applies to Skeleton Archers

PATCH 7.40cheroes

Clinkz › Skeleton Walk

3 changes
  • Skeleton Building Damage penalty increased from 25% to 75%

    Also applies to Burning Army skeletons

  • No longer upgraded with Aghanim's Scepter

  • Now Aghanim's Scepter only provides Burning Army ability without increasing Skeleton Archer Hits to Kill by 1

PATCH 7.40heroes

Clinkz › Infernal Shred

2 changes
  • New innate ability. Passive, can't be leveled up

  • Clinkz and his skeletons apply a stacking debuff that causes their attacks to pierce up to 20% of the target's armor. Clinkz applies 2% per attack, and skeletons apply 1%. Debuff lasts 5 seconds

    Doesn't affect the target's armor directly. Simply improves attacks only for Clinkz and his skeletons

PATCH 7.40heroes

Clinkz › Searing Arrows

3 changes
  • Returning as base ability

  • Imbues Clinkz's arrows with fire for extra 18/32/46/60 extra damage. Skeleton Archers always fire Searing Arrows with 50% reduced damage. Mana Cost: 10

  • Skeleton Archers target the enemy attacked by Clinkz with Searing Arrows effect

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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