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GAME ENCYCLOPEDIA

Enigma

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Traps and damages enemies in a black hole

Widely feared for his ultimate ability, Enigma can summon a black hole capable of entrapping enemy forces, so that allies can then destroy them. An ever-present contingent of eidolons at his side, he pummels foes with ranged attacks.

Primary attribute: UniversalRangedDisablerPusherInitiator
Lore

Nothing is known of Enigma's background. There are only stories and legends, most of them apocryphal, passed down through the ages. In truth, Enigma is a mystery for whom the only true biography is description: he is a universal force, a consumer of worlds. He is a being of the void, at times corporeal, other times ethereal. A beast between the planes. There are stories that say he was once a great alchemist who tried to unlock the secrets of the universe and was cursed for his arrogance. Other legends tell that he is an ancient being of strange gravity, the abyss personified--a twisted voice from out the original darkness, before the first light in the universe. And there are older legends that say he is the first collapsed star, a black hole grown complicated and sentient--his motivations unknowable, his power inexorable, a force of destruction unleashed upon existence itself.

Strength21+2.5 per level
Agility14+1 per level
Intelligence19+3.6 per level
Health
582
Mana
303
Health regeneration
2.35
Mana regeneration
1.45
Min attack damage
19
Max attack damage
25
Armor
3.33
Magic resistance
25%
Movement speed
280
Attack range
500
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Units in a 600 radius moving away from Enigma have a movespeed penalty.

Detailed attributes
MOVEMENT SLOW
5%

Abilities 4

Focuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 seconds.

Detailed attributes
Cooldown (s)
20 / 18 / 16 / 14
Mana cost
100 / 110 / 120 / 130
Cast range
450 / 500 / 550 / 600
Cast point (s)
0.3
STUN DURATION
0.3 / 0.5 / 0.7 / 0.9
DAMAGE PER INSTANCE
55 / 70 / 85 / 100
INSTANCES
3

Aghanim’s Shard

Increases Malefice stun duration by 0.3s and creates an Eidolon next to the target every instance of Malefice stun. These Eidolons will not multiply further.

Summons three fragments of Enigma himself at the cost of health. The eidolons health is increased by 3% of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.

Detailed attributes
Cooldown (s)
45 / 40 / 35 / 30
Mana cost
70 / 80 / 90 / 100
Health cost
75 / 100 / 125 / 150
Cast range
400
Cast point (s)
0.3
Duration (s)
40
SPAWN COUNT
3
ATTACKS TO MULTIPLY
6
EIDOLON HP
180 / 200 / 220 / 240
EIDOLON DAMAGE
16 / 28 / 40 / 52
EIDOLON MAGIC RESISTANCE
30 / 40 / 50 / 60%
EIDOLON ATTACK RANGE
380 / 420 / 460 / 500
DURATION
40

Steeps an area in dark resonance, dealing 5 / 10 / 15 / 20 + a percentage of the enemies current HP as damage.

Detailed attributes
Cooldown (s)
40 / 35 / 30 / 25
Mana cost
65 / 90 / 115 / 140
Cast range
700
Cast point (s)
0.1
RADIUS
600
CURRENT HEALTH AS DAMAGE
4 / 6 / 8 / 10%
DURATION
9 / 10 / 11 / 12
  • This ability destroys trees in its area.
  • Multiple instances of Midnight Pulse do not stack.

CHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.

Detailed attributes
Cooldown (s)
180 / 170 / 160
Mana cost
300 / 400 / 500
Cast range
275
Cast point (s)
0.3
Channel time (s)
4
DAMAGE PER SECOND
100 / 150 / 200
RADIUS
420
DURATION
4

Aghanim’s Scepter

Black Hole deals additional damage equivalent to 4% of the unit's Max Health per second and does a non-interrupting pull towards it in a 1000 AoE. Pulls at a rate of 150.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

15 records
Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.