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GAME ENCYCLOPEDIA

Abaddon

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Shields his allies or himself from attacks

Able to transform enemy attacks into self-healing, Abaddon can survive almost any assault. Shielding allies and launching his double-edged coil at a friend or foe, he is always ready to ride into the thick of battle.

Primary attribute: UniversalMeleeCarrySupportDurable
Lore

The Font of Avernus is the source of a family's strength, a crack in primal stones from which vapors of prophetic power have issued for generations. Each newborn of the cavernous House Avernus is bathed in the black mist, and by this baptism they are given an innate connection to the mystic energies of the land. They grow up believing themselves fierce protectors of their lineal traditions, the customs of the realm--but what they really are protecting is the Font itself. And the motives of the mist are unclear. When the infant Abaddon was bathed in the Font, they say something went awry. In the child's eyes there flared a light of comprehension that startled all present and set the sacerdotes to whispering. He was raised with every expectation of following the path all scions of Avernus took--to train in war, that in times of need he might lead the family's army in defense of the ancestral lands. But Abaddon was always one apart. Where others trained with weapons, he bent himself to meditation in the presence of the mist. He drank deep from the vapors that welled from the Font, learning to blend his spirit with the potency that flowed from far beneath the House; he became a creature of the black mist. There was bitterness within the House Avernus--elders and young alike accusing him of neglecting his responsibilities. But all such accusations stopped when Abaddon rode into battle, and they saw how the powers of the mist had given him mastery over life and death beyond those of any lord the House had ever known.

Strength21+2.6 per level
Agility22+1.5 per level
Intelligence19+2 per level
Health
582
Mana
303
Health regeneration
3.1
Mana regeneration
0.95
Min attack damage
22
Max attack damage
32
Armor
2.67
Magic resistance
25%
Movement speed
325
Attack range
150
Base attack time
1.5
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Damaging enemies applies the Withering Mist debuff for 5s. Affected enemies have their Health Restoration reduced by 29.5% if they are below 40% HP.

Detailed attributes
HEALTH RESTORATION REDUCTION
29.5%

Abilities 4

Abaddon releases a coil of deathly mist that can damage an enemy unit or heal a friendly unit at the cost of some of Abaddon's health.

Detailed attributes
Cooldown (s)
8 / 7 / 6 / 5
Mana cost
50 / 55 / 60 / 65
Cast range
625
Cast point (s)
0.25
SELF DAMAGE
40%
DAMAGE/HEAL
95 / 170 / 245 / 320
  • Abaddon can not kill himself with this skill.

Summons dark energies around an ally unit, dispelling them and creating an all damage barrier that absorbs a set amount of damage before expiring. When the barrier is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it. DISPEL TYPE: Strong Dispel

Detailed attributes
Cooldown (s)
12 / 10 / 8 / 6
Mana cost
110 / 120 / 130 / 140
Cast range
550
Cast point (s)
0.3
DURATION
12
BURST RADIUS
675
DAMAGE BARRIER
120 / 150 / 180 / 210
RETURN DAMAGE RADIUS
0

Aghanim’s Shard

75% of absorbed damage is dealt to nearby enemies.

  • The max damage is always dealt whether the barrier is destroyed by expiring or absorbing damage.
  • The explosion does not damage units hidden by the fog of war.

Abaddon strikes an enemy, affecting them by a chilling curse, slowing them, causing them to take damage over time, and all attacks against them gain an attack speed boost. Damage over time component to buildings is reduced by 100%.

Detailed attributes
DURATION
2
SLOW
10 / 15 / 20 / 25%
ATTACK SPEED
10 / 20 / 30 / 40
DPS
15 / 25 / 35 / 45

When activated, dispels you and all damage dealt to you will heal instead of harm. If the ability is not on cooldown, it will automatically activate if your health falls below 400. DISPEL TYPE: Strong Dispel

Detailed attributes
Cooldown (s)
85 / 75 / 65
HEALTH THRESHOLD
400
DURATION
4 / 5 / 6
DAMAGE THRESHOLD
0

Aghanim’s Scepter

Increases duration. While Borrowed Time is active, anytime an ally takes more than 550 damage while within Mist Coil's cast range of Abaddon, an individual Mist Coil will automatically fire towards that ally.

  • Borrowed Time can be manually activated while Abaddon is disabled, but not while silenced. The passive activation can still occur while silenced.
  • Aphotic Shield does not block any damage to Abaddon when Borrowed Time is active, allowing him to heal.
  • Break prevents Borrowed Time from automatically activating.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

20 records
PATCH 7.41heroes

Abaddon › Talents

2 changes
  • Level 10 Talent +10% Withering Mist Health Restoration Reduction replaced with +25 Curse of Avernus DPS

  • Level 15 Talent +40 Curse of Avernus DPS replaced with -10s Borrowed Time Cooldown

PATCH 7.40heroes

Abaddon

4 changes
  • Base Strength decreased from 22 to 21

  • Base Agility decreased from 23 to 22

  • Damage at level 1 decreased by 1 (from 50–60 to 49–59)

  • The Quickening: Cooldown reduction on hero death decreased from 6s to 5s

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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