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Skywrath Mage

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Casts high damage magical spells on a single target

Deadly and fragile in equal measure, Skywrath Mage quickly destroys his enemies with a barrage of powerful magic. He silences foes while increasing their vulnerability to spells, meaning he has no trouble vaporizing any who stand against him.

Primary attribute: IntelligenceRangedSupportNukerDisabler
Lore

A highly placed mage in the court of the Ghastly Eyrie, Dragonus lives a troubled existence. Sworn by birth to protect whoever sits within the Nest of Thorns, he hates the current Skywrath queen with all his soul. As a youth, high-born, he was a friend and companion to the eldest Skywrath princess, Shendelzare, first in line for the Nest. He had loved her warmly and unshakably, but as his studies took hold, his mind turned to arcane learning and the mastery of Skywrath sorcery. Obsessed with matters aetherial, he missed the mundane signs of courtly treachery that hinted at a plot against Shendelzare, and lost his chance to foil it. When the court was shaken by a swift and violent coup, he emerged from his studies to discover his oldest and dearest friend had been lost to him. The Nest of Thorns now belonged to Shendelzare's ruthless younger sister, and Dragonus could do nothing. The magic of the Skywrath Mage serves only the sworn protector of the Skywrath scion, so to act against the Nest would render him helpless. He clings to his post, believing it to be the best hope of one day restoring his true love to her rightful place. Meanwhile, his secret is known only to the goddess Scree'Auk, whose magic it was transformed Shendelzare from a crippled physical creature into an embodiment of pure vengeful energy. While he dreams of restoring his beloved queen to the Ghastly Eyrie, he dreams even more desperately of restoring Shendelzare herself to a fully healed physical form. The duplicity of his role at court tortures him, for he is a noble and good-hearted creature; but the worst torture of all is imagining the hatred that Vengeful Spirit must hold in her heart for him.

Strength22+2 per level
Agility13+0.8 per level
Intelligence25+4.1 per level
Health
604
Mana
375
Health regeneration
2.45
Mana regeneration
1.75
Min attack damage
41
Max attack damage
51
Armor
0.17
Magic resistance
25%
Movement speed
325
Attack range
625
Base attack time
1.7
Projectile speed
1,000
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Every time Skywrath Mage deals magical damage to an enemy hero with his abilities, he gains a small magic damage barrier. Each buff stacks independently.

Detailed attributes
BARRIER
13.5
DURATION
12

Abilities 4

Skywrath Mage launches a slow-moving bolt of arcane magic, dealing damage to an enemy unit based on Skywrath Mage's intelligence.

Detailed attributes
Cooldown (s)
5 / 4 / 3 / 2
Mana cost
70
Cast range
875
Cast point (s)
0.1
BASE DAMAGE
60 / 90 / 120 / 150
INT DAMAGE MULTIPLIER
1.5

Aghanim’s Shard

When Skywrath Mage casts Arcane Bolt, 2 bolts are created, one aimed at the original target, and two others aimed at random enemies within 500 range of the original target. Heroes will take priority.

  • The projectile moves very slowly (500 ms), providing 325 vision around it. Upon impact, it will reveal the target area for 3.34 seconds.
  • Arcane Bolt cannot be disjointed.

Skywrath Mage sets off a long range shot that hits the closest hero within a long range. Upon impact, it deals damage and slows in an area of effect.

Detailed attributes
Cooldown (s)
15 / 14 / 13 / 12
Mana cost
80 / 85 / 90 / 95
Cast range
1,600
SHOT RANGE
1,600
DAMAGE RADIUS
250
DAMAGE
120 / 180 / 240 / 300
SLOW DURATION
4
SLOW
40%

Aghanim’s Scepter

When Skywrath Mage casts Concussive Shot, a different random target within 500 range of the original target will be hit with the same ability. Heroes will take priority.

  • If no enemy heroes are in range or they are in fog, Concussive Shot targets the nearest enemy creep.
  • Damages creeps around the impact area.
  • Provides 400 vision around the projectile, and reveals the target area for 3.34 seconds upon impact.

Skywrath Mage seals the targeted unit with an ancient rune, silencing it and causing it to take additional damage from spells.

Detailed attributes
Cooldown (s)
14
Mana cost
80 / 90 / 100 / 110
Cast range
700 / 750 / 800 / 850
Cast point (s)
0.1
INCREASED MAGIC DAMAGE
-20 / -25 / -30 / -35%
DURATION
3 / 4 / 5 / 6

Aghanim’s Scepter

Anytime Skywrath Mage casts Ancient Seal, a different random target within 500 range of the original target will be affected by the same ability. Heroes will take priority.

  • The magic damage resistance reduction doesn't affect creeps.

Skywrath Mage uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any Heroes in the area over 2 seconds.

Detailed attributes
Cooldown (s)
55 / 35 / 15
Mana cost
300 / 550 / 800
Cast range
1,200
Cast point (s)
0.1
RADIUS
170
DURATION
2
DAMAGE
800 / 1,200 / 1,600

Aghanim’s Scepter

When Skywrath Mage casts Mystic Flare, another Mystic Flare will be created on the position of a different random target enemy within 500 range of the original target. Heroes will take priority.

  • Mystic Flare only affects Heroes. Mystic Flare does not damage creep heroes.
  • Mystic Flare will damage enemy creeps if no enemy heroes are present.
  • Mystic Flare will immediately destroy illusions.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

9 records
PATCH 7.40heroes

Skywrath Mage › Talents

2 changes
  • Level 15 Talent Ancient Seal Cooldown Reduction decreased from 7s to 6s

  • Level 15 Talent Concussive Shot Slow increased from +15% to +20%

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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