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GAME ENCYCLOPEDIA

Reactive Tazer

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Techies trigger an electric charge on the target ally, giving them bonus movement speed for a short period of time. Enemies attacking the target take damage and are temporarily disarmed and get a Basic Dispel. At the end of the effect or if detonated early with the sub-ability, the charge explodes, disarming all enemies within the radius and dealing damage.

Lore

A steady bomb hand prefers an abundance of personal space.

Cooldown (s)
26 / 22 / 18 / 14
Mana cost
60
Cast range
600
Cast point (s)
0.1
BUFF DURATION
6
DISARM DURATION
2.25 / 2.5 / 2.75 / 3
MOVEMENT BONUS
18 / 22 / 26 / 30%
EXPLOSION RADIUS
400
DAMAGE
60 / 110 / 160 / 210
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

6 records
Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.