Learn. Practice. Climb.Sign in
GAME ENCYCLOPEDIA

Time Dilation

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Faceless Void envelops nearby enemies with time dilating fields to slow cooldown progression of their abilities. Each enveloped enemy gains one Time Dilation stack when applied, and one stack per ability they have on cooldown. Each stack deals damage per second and slows movement and attack speed. The duration is paused while affected by Chronosphere.

Lore

For those facing off against Darkterror, each moment seems to stretch into eternity.

Cooldown (s)
28 / 24 / 20 / 16
Mana cost
90
Cast point (s)
0.1
RADIUS
700
DURATION
7 / 8 / 9 / 10
MOVEMENT SLOW PER STACK
4 / 5 / 6 / 7%
ATTACK SLOW PER STACK
4 / 5 / 6 / 7
COOLDOWN PROGRESSION SLOW
30 / 40 / 50 / 60%
BONUS DPS PER STACK
4 / 6 / 8 / 10
SELF MOVESPEED PER STACK
0%
SELF ATTACK SPEED PER STACK
0
  • Does not affect item cooldowns.
  • Number of stacks can change during the effect. Casting an ability will provide a stack if it goes on cooldown. If an ability cooldown ends during Time Dilation, a stack will be removed.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

10 records
PATCH 7.41heroes

Faceless Void › Time Dilation

5 changes
  • Duration no longer counts down while under effect of Chronosphere

  • Now upgraded with Aghanim's Shard

  • Increases Attack/Movement Slow per cooldown by 5/5%. Provides Faceless Void with bonus movement and attack speed by the same values per each enemy cooldown extended. The bonus degrades over the duration of the buff

  • 9/10/11/12 Attack Speed + the same value per affected cooldown, 9/10/11/12% Movement Speed + the same value per affected cooldown

  • This buff also doesn't count down under effect of Chronosphere

PATCH 7.40heroes

Faceless Void › Time Dilation

4 changes
  • Now always applies one instance of damage and slow in addition to the per cooldown instances

  • Slow per cooldown decreased from 7/8/9/10% to 4/5/6/7%

  • DPS per cooldown decreased from 7/9/11/13 to 4/6/8/10

  • Duration decreased from 8/9/10/11s to 7/8/9/10s

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.