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GAME ENCYCLOPEDIA

Doom

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Inflicts a curse that dispels an enemy and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel

Lore

When a name is tolled from the bell of Vashundol, doom is sure to follow.

Cooldown (s)
140 / 130 / 120
Mana cost
150 / 200 / 250
Cast range
400
Cast point (s)
0.5
DURATION
12 / 14 / 16
DAMAGE PER SECOND
22 / 44 / 66
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

5 records
PATCH 7.41heroes

Doom › Doom

3 changes
  • Damage per second increased from 25/45/65 to 25/45/66

  • Aghanim's Scepter now also applies Break to affected enemies

  • Aghanim's Scepter no longer increases damage per second by 15

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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