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GAME ENCYCLOPEDIA

Curiosity

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Rubick gains 1 stack of Curiosity per level that grants him 1 base damage, 0.3% Buff/Debuff Duration, and 2 AOE Bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy Hero dies while Rubick has Curiosity from them and he damaged them in the last 3 seconds, he gains 1 Curiosity permanently.

CURIOSITY GAINED
0
BUFF/DEBUFF AMP
0%
AREA OF EFFECT BONUS
0
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

2 records
PATCH 7.41heroes

Rubick › Curiosity

2 changes
  • New innate ability. Passive, can't be leveled up

  • Rubick gains 1 stack of Curiosity per level, each granting him +1 base damage, +0.3% Buff/Debuff Duration, and +2 Area of Effect bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy that currently provides temporary Curiosity dies within 3s after taking damage from Rubick, he gains 1 Curiosity permanently

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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