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GAME ENCYCLOPEDIA
Nothl Projection
Description, attributes and patch history, in one place.
CURRENT GAME DATA
Dazzle departs his body, traveling through the Nothl Realm as an invulnerable spirit that can cast spells, attack, and use items, leaving his body behind in the world with a visible tether. While active, Dazzle's basic abilities are empowered: Poison Touch hexes enemies, Shallow Grave heals upon expiration, and Shadow Wave has a shorter cooldown. The effect can be ended early, and Dazzle returns to the body at the end.
Lore
The allure of the Nothl Realm is intoxicating, but Dazzle never forgets his purpose for being there.
- Cooldown (s)
- 70 / 60 / 50
- Mana cost
- 100 / 150 / 200
- Cast range
- 450
- Cast point (s)
- 0.2
- MIN DURATION
- 5
- MAX DURATION
- 12
- HEX DURATION
- 1.4 / 1.6 / 1.8
- SHALLOW GRAVE HEAL
- 225 / 300 / 375
- SHADOW WAVE COOLDOWN REDUCTION
- 30 / 40 / 50%
- When Dazzle's spirit is further than 1600 units from the body, the tether will begin to pull him back. The strength of the pull increases with distance.
- Dazzle's Soul cannot attack buildings.
