Опис, характеристики та історія змін в одному місці.
Офіційні примітки Valve наведено мовою джерела — англійською. Переклади уроків публікуються окремо.
ПОТОЧНІ ІГРОВІ ДАНІ
Haunts her enemies and teleports to her target
Spectre haunts her enemies wherever they may be. Able to destroy lone prey with ease, she spreads her presence throughout the battlefield to choose her target. Once she has gathered her strength, none can escape her terrible wrath.
Основний атрибут: СпритністьMeleeCarryDurableEscape
Історія
Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.
Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre moves faster and phases through otherwise impassable terrain.
Докладні характеристики
Перезарядка (с)
22 / 20 / 18 / 16
Витрати мани
100 / 110 / 120 / 130
Дальність застосування
1,800
Час застосування (с)
0.3
DAMAGE
80 / 120 / 160 / 200
MOVEMENT SPEED CHANGE
14 / 16 / 18 / 20%
DURATION
7
There is a 1 second grace period after leaving the path where no collision is preserved.
Sends an uncontrollable illusion at a target that follows and attacks the target. The Reality sub-ability may be used to teleport to the illusion, destroying it.
Creates a spectral nemesis to haunt all enemy Heroes. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain. The Reality sub-ability may be used to teleport to the illusion, destroying it.
Докладні характеристики
Перезарядка (с)
160 / 150 / 140
Витрати мани
125 / 175 / 225
Час застосування (с)
0.3
HAUNT DURATION
6
HAUNT DAMAGE
35 / 50 / 65%
HAUNT DAMAGE TAKEN
200%
Aghanim’s Scepter
The first time Spectre uses Reality on a Haunt illusion, enemies in a 400 area around the target are Feared away from Spectre for 2s and have their movement speed slowed by 50%. Reduces cooldown by 20s.
Thrusts an uncontrollable illusion, which follows the target and attacks it for 20/30/40/50% of Spectre's damage. The illusion exists for 3.5/4/4.5/5 seconds, and takes 200% damage. Cast Range: 700/850/1000/1150. Mana Cost: 60/65/70/75. Cooldown: 32/28/24/20s
On cast the illusion moves at the speed of 900, then it has 135% of Spectre's movement speed after reaching the target
The Reality sub-ability may be used to teleport to the illusion, destroying it
Haunt Outgoing Damage decreased from 80% to 30/55/80%
Each illusion now spawns from the direction closest to Spectre
Now upgraded with Aghanim's Scepter
Reduces Haunt cooldown by 20s. When Reality is used on Haunt illusion for the first time per Haunt cast, enemies are Feared away from Spectre for 1.5s with 50% reduced move speed in a 400 AoE around the targeted illusion