Опис, характеристики та історія змін в одному місці.
Офіційні примітки Valve наведено мовою джерела — англійською. Переклади уроків публікуються окремо.
ПОТОЧНІ ІГРОВІ ДАНІ
Puts his enemies to sleep, incapacitating them
Bane brings terror to his enemies with his arsenal of disabling abilities. Whether trapping a foe within a contagious nightmare, or gripping an enemy in place, he gives allies all the time they need to slay their enemy.
Основний атрибут: УніверсальнийRangedSupportNukerDisablerDurable
Історія
When the gods have nightmares, it is Bane Elemental who brings them. Also known as Atropos, Bane was born from the midnight terrors of the goddess Nyctasha. A force of terror too powerful to be contained by sleep, he surfaced from her slumbers, fed upon her immortality, and stole his vaporous form from her inky blood. He is the essence of fear. Mortals who hear his voice hear their darkest secrets whispered in their ear. He calls to the hidden fear in every Hero's heart. Wakefulness is no protection, for Bane's black blood, continuously dripping, is a tar that traps his enemies in nightmare. In the presence of Bane, every Hero remembers to fear the dark.
Every time Bane kills an enemy hero or they die under the effect of Bane's debuff, they receive a Terror for the rest of the game that decreases their status resistance to Bane's subsequent debuffs.
Puts the target enemy or friendly Hero to sleep. Sleeping units walk in Bane's chosen direction and are awakened when damaged. If the target was directly attacked, the Nightmare passes to the attacking unit. Bane can attack and damage Nightmared targets freely. Can be put on alt-cast to have the target stand still.
Докладні характеристики
Перезарядка (с)
25 / 22 / 19 / 16
Витрати мани
120 / 130 / 140 / 150
Дальність застосування
550 / 600 / 650 / 700
Час застосування (с)
0.4
Тривалість (с)
3 / 4 / 5 / 6
WALK SPEED
110
DURATION
3 / 4 / 5 / 6
In the first second of Nightmare, the unit is invulnerable.
Bane can wake himself from Nightmare.
On cast, replaced with Nightmare End: Ends all ongoing Nightmares on any affected units.
CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every 0.5 seconds based on the unit's maximum mana.
Докладні характеристики
Перезарядка (с)
120 / 110 / 100
Витрати мани
200 / 300 / 400
Дальність застосування
625
Час застосування (с)
0.2
Час підтримання (с)
4.75 / 5.25 / 5.75
MANA DRAIN PER SECOND
5%
DAMAGE
70 / 110 / 150
DURATION
4.75 / 5.25 / 5.75
Aghanim’s Scepter
Reduces Fiend's Grip cooldown by ?s. Fiend's Grip now creates two uncontrollable illusions that are also channeling Fiend's Grip on the target. Illusions take 225% incoming damage and immediately die if they are interrupted. Damage does not stack.
Every time Bane kills an enemy hero or they die under the effect of any debuff applied by Bane, they receive a Terror for the rest of the game. Each Terror stack decreases the enemy's status resistance to all Bane's debuffs by 5%. Max Terror stacks per hero: 5