Requiem of Souls
Опис, характеристики та історія змін в одному місці.
Офіційні примітки Valve наведено мовою джерела — англійською. Переклади уроків публікуються окремо.
Shadow Fiend gathers up to 20 of his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.
Історія
The captured souls of those past slain are released to ravage their former allies.
- Перезарядка (с)
- 120 / 110 / 100
- Витрати мани
- 150 / 175 / 200
- Час застосування (с)
- 1.67
- Шкода
- 80 / 120 / 160
- MOVEMENT REDUCTION
- -20 / -25 / -30%
- MAGIC RESIST REDUCTION
- -5 / -10 / -15%
- FEAR DURATION PER SOUL HIT
- 0.6
- FEAR DURATION MAX
- 2.15
- HEAL ON RETURN
- 0%
- CAST DELAY
- 1.67
- COOLDOWN
- 120 / 110 / 100
- One line is generated from Shadow Fiend for every 1 soul in his possession.
- Fear and movement slow do not apply if the Requiem was released on death.
