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GAME ENCYCLOPEDIA

Spirit Vessel

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Active: Soul Release — When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Lore

Forged by a god to entrap the soul of another.

Cost (gold)
2,725
Cooldown (s)
10
Cast range
750
+Mana regeneration
1.75
+All attributes
10
+Armor
2
  • Empty vessels gain 2 charges.
  • Only the closest Spirit Vessel to the dying hero will gain a charge.
  • If the allied unit is attacked by an enemy hero or Roshan, the effect is lost.
  • Does not trigger spell block or spell reflect.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

5 records
PATCH 7.40items

Spirit Vessel

2 changes
  • Soul Release charge gain radius increased from 1400 to 1500

  • Soul Release charges can now be gained by both Urn of Shadows and Spirit Vessel from the same hero death

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.