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GAME ENCYCLOPEDIA

Heaven's Halberd

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Active: Disarm — Prevents a target from attacking for 3.5 seconds.

Lore

This halberd moves with the speed of a smaller weapon, allowing the bearer to win duels that a heavy edge would not.

Cost (gold)
3,300
Cooldown (s)
15
Mana cost
25
Cast range
750
+Armor
9
+Health regeneration
6.5
+Evasion
25%
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

16 records
PATCH 7.41items

Heaven's Halberd

10 changes
  • Recipe changed

  • Now requires Talisman of Evasion (1300), Splintmail (950), Ring of Health (700), and a recipe (450). Total cost: 3400g

  • Used to require Vanguard (1700), Crown (450) and a recipe (450). Total cost: 2600g

  • Can no longer be disassembled

  • No longer provides +275 Health

  • Now also provides +9 Armor and +25% Evasion

  • No longer has Damage Block passive

  • Disarm cooldown decreased from 20s to 16s

  • Disarm cast range increased from 650 to 750

  • Disarm duration increased from 3s to 3.5s

PATCH 7.40items

Heaven's Halberd

3 changes
  • Disarm is now only dispellable by strong dispels

    Still does not pierce debuff immunity

  • Disarm no longer has separate disarm durations for melee and ranged targets. Duration is always 3 seconds

  • Disarm cooldown increased from 18s to 20s

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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