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GAME ENCYCLOPEDIA

Helm of the Dominator

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Active: Dominate — Takes control of one neutral, non-ancient target unit and sets its movement speed to 370 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor. Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster 50% of the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold and it can no longer be killed by abilities that instantly kill creeps otherwise. The Helm cannot be used for 3 seconds after the dominated creep takes damage from an enemy hero or Roshan.

Lore

The powerful headpiece of a dead necromancer.

Cost (gold)
2,550
Cooldown (s)
45
Mana cost
50
Cast range
700
+All attributes
6
+Armor
6
+Health regeneration
6
  • Cannot dominate more than one unit at a time. If a new unit is dominated, the old one will die.
  • Can also Dominate enemy lane creeps and summoned units.
  • Selling Helm of the Dominator will cause dominated units to die.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

4 records
PATCH 7.39eitems

Helm of the Dominator

3 changes
  • Dominate now has a 50 mana cost

  • Dominate can no longer be used if the currently dominated creep took damage from hero-based sources in the last 3s

  • Dominated Creep movement speed decreased from 380 to 370

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.