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GAME ENCYCLOPEDIA

Silencer

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Can silence all enemies on the map

Silencer changes the dynamic of every battle when he shuts down the enemy's ability to cast their spells. As he cuts his foes to ribbons with his glaive, he steals their intelligence to add to his own, ensuring his foes are always at a disadvantage.

Primary attribute: IntelligenceRangedCarrySupportNukerDisablerInitiator
Lore

Part of the seventh and final generation of a carefully designed pedigree, Nortrom was bred by the ancient order of the Aeol Drias to be the greatest magic user the world had ever seen. He was the prophesied one, the culmination of two-hundred years of careful pairings, a war-mage who would bring glory to the order, and destruction to their sworn enemies, The Knights of the Fold. Raised with other young mages in a hidden cantonment among the hills of the Hazhadal barrens, the order's preceptors waited for Nortrom's abilities to manifest. While the other students honed their talents with fire, or ice, or incantatory spells, Nortrom sat silent and talentless, unable to cast so much as a hex. As the day of final testing approached, he still hadn't found his magic. In disgust, the preceptors berated him, while the children laughed. "You are no mage," the head of the order declared. Still, Nortrom did not slink away. He entered the day of testing and faced down the young mages who had mocked him. And then his preceptors learned a valuable lesson: a lack of magic can be the greatest magic of all. Nortrom silenced the young mages one by one and defeated them in single combat, until he alone stood as champion of the Aeol Drias, in fulfillment of the prophecy.

Strength18+2.2 per level
Agility22+2.2 per level
Intelligence25+2.9 per level
Health
516
Mana
375
Health regeneration
2.05
Mana regeneration
1.25
Min attack damage
43
Max attack damage
57
Armor
3.67
Magic resistance
25%
Movement speed
300
Attack range
600
Base attack time
1.6
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Silencer takes less damage from and deals more damage to silenced targets. If an enemy Hero dies within 925 range of Silencer or was debuffed by Silencer at the time of death, Silencer permanently steals 1 Intelligence from them. If the victim was silenced, steal an extra 1 Intelligence.

Detailed attributes
SILENCED TARGET DAMAGE
5%

Aghanim’s Shard

Increases the Intelligence stolen per kill.

Abilities 4

Curses the target area, dealing damage and causing enemies to take damage over time and slowing their movement speed. Anytime affected enemies cast a spell, the duration is increased. The duration is paused as long as the target is silenced.

Detailed attributes
Cooldown (s)
22 / 20 / 18 / 16
Mana cost
120 / 130 / 140 / 150
Cast range
850
Cast point (s)
0.3
DAMAGE
16 / 24 / 32 / 40
INITIAL DAMAGE
20 / 40 / 60 / 80
RADIUS
350
BASE DURATION
6
MOVEMENT SLOW
-16 / -19 / -22 / -25%
PENALTY DURATION
2
  • Affects creeps.

Silencer enchants his glaives with his wisdom, stealing his target's Intelligence with each hit and dealing additional damage based on his Intelligence.

Detailed attributes
Mana cost
12 / 14 / 16 / 18
Cast range
600
INT TO DAMAGE
35 / 50 / 65 / 80%
INT STEAL
2 / 3 / 4 / 5
INT STEAL DURATION
10 / 20 / 30 / 40

Aghanim’s Shard

Causes Glaives of Wisdom to bounce 1 time to a random enemy within 450 range and increases intelligence steal.

Enchants a target, providing vision of them and causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires. Deals extra damage based on the difference in intelligence between Silencer and the target.

Detailed attributes
Cooldown (s)
22 / 18 / 14 / 10
Mana cost
100 / 105 / 110 / 115
Cast range
900
Cast point (s)
0.3
BASE DAMAGE
120 / 160 / 200 / 240
INT DIFF MULTIPLIER
1 / 1.5 / 2 / 2.5
ENEMY CAST TIMER
4
SILENCE DURATION
3 / 4 / 5 / 6
AOE
  • Channeling abilities will trigger this effect once the caster finishes its channel.

Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.

Detailed attributes
Cooldown (s)
120
Mana cost
300 / 450 / 600
Cast point (s)
0.3
Duration (s)
4.5 / 5.25 / 6
FIRST DURATION
0
SECOND DURATION
0
DURATION
4.5 / 5.25 / 6

Aghanim’s Scepter

Global Silence applies Arcane Curse to heroes for the duration of Global Silence.

  • This skill works on invisible and Debuff Immune units, but gaining debuff immunity will remove its effect.
  • Multiple Arcane Curses from Aghanim's Scepter Global Silence do not stack.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

20 records
PATCH 7.41heroes

Silencer › Talents

3 changes
  • Level 10 Talent +0.25 Arcane Curse Silenced Multiplier replaced with +7% Suffer In Silence Damage

  • Level 25 Talent Glaives of Wisdom Damage increased from +25% to +30%

  • Level 25 Talent 2 Arcane Curse charges replaced with +2s Global Silence Duration

PATCH 7.41heroes

Silencer › Suffer In Silence

3 changes
  • New innate ability. Passive

  • Silencer takes less damage from and deals more damage to silenced targets. Damage modifier is 5% + 0.5% per level for both reduction and amplification

  • If an enemy hero dies within 925 range of Silencer or was debuffed by Silencer at the time of death, Silencer permanently steals 1 Intelligence from them. If the victim was silenced, an extra 1 point of Intelligence will be stolen

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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