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GAME ENCYCLOPEDIA

Night Stalker

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Enpowered by the shadows of nightfall

Once the sun goes down, Night Stalker's hunt begins. Charging through the shadowy forests, he snares prey in a slowing void as he tears them to shreds. Should sunrise threaten to end his terror, he can darken the skies to extend his onslaught.

Primary attribute: StrengthMeleeCarryNukerDisablerDurableInitiator
Lore

Of the Night Stalker, there is no history, only stories. There are ancient tales woven into the lore of every race and every culture, of an impossible time before sunlight and daytime, when night reigned alone and the world was covered with the creatures of darkness--creatures like Balanar the Night Stalker. It is said that on the dawn of the First Day, all the night creatures perished. All, that is, save one. Evil's embodiment, Night Stalker delights in his malevolence. He created the primal role of the Night Terror, the Boogeyman, and as long as there have been younglings, his is the specter summoned to terrify them. This is a role he relishes; nor are these empty theatrics. He does indeed stalk the unwary, the defenseless, those who have strayed beyond the lighted paths or denied the warnings of their communities. Night Stalker serves as living proof that every child's worst nightmare....is true.

Strength23+3 per level
Agility18+2.2 per level
Intelligence15+1.6 per level
Health
626
Mana
255
Health regeneration
2.55
Mana regeneration
1
Min attack damage
63
Max attack damage
67
Armor
5
Magic resistance
25%
Movement speed
295
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
800
Night vision
1,800

Innate ability

Night Stalker is in his element at night, attacking and moving with great swiftness.

Detailed attributes
MOVE SPEED
24%
ATTACK SPEED
38

Aghanim’s Scepter

Increases bonus movement speed by ?% and attack speed by ?. Killing an enemy hero resets all basic ability cooldowns.

Aghanim’s Shard

Hunter in the Night may be cast on a creep, instantly killing it and restoring some of Night Stalker's maximum health and mana. Cannot target ancients during the daytime.

? means this value is not supplied by the source.

Abilities 4

Creates a damaging void that slows an enemy unit and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.

Detailed attributes
Cooldown (s)
11 / 10 / 9 / 8
Mana cost
90 / 95 / 100 / 105
Cast range
525
Cast point (s)
0.3
DAMAGE
80 / 160 / 240 / 320
DAY DURATION
1.25
NIGHT DURATION
1.6 / 2.2 / 2.8 / 3.4
MOVE SLOW
50%
ATTACK SLOW
50
DAMAGE PER SECOND WHEN NOT VISIBLE
0
RADIUS
0

Aghanim’s Shard

Void now affects all units in a radius around the target.

  • Void does not ministun enemies during the day.

Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.

Detailed attributes
Cooldown (s)
30 / 25 / 20 / 15
Mana cost
50
DAY DURATION
3
NIGHT DURATION
4.5 / 5 / 5.5 / 6
AURA RADIUS
350
DAMAGE PER SECOND
25 / 30 / 35 / 40

Night Stalker heals himself when attacking enemy units. At night, the ability can be activated to instantly destroy a non-ancient creep and restore a percentage of Night Stalker's maximum health and mana.

Detailed attributes
Cooldown (s)
39 / 36 / 33 / 30
Cast range
125
LIFESTEAL
12 / 16 / 20 / 24
MAX HEALTH RESTORE
10 / 15 / 20 / 25%
MAX MANA RESTORE
10 / 12 / 14 / 16%
  • Amount of health gained from attacking is affecting by Health Restoration and is decreased when attacking non-hero targets.

Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.

Detailed attributes
Cooldown (s)
140 / 135 / 130
Mana cost
125 / 175 / 225
Cast point (s)
0.3
DURATION
30
BONUS DAMAGE
50 / 100 / 150

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

24 records
PATCH 7.41heroes

Night Stalker › Talents

3 changes
  • Level 10 Talent +5s Dark Ascension Duration replaced with +10 Crippling Fear DPS

  • Level 20 Talent +40 Crippling Fear DPS replaced with +75 Crippling Fear Radius

  • Level 25 Talent +100 Hunter in the Night Attack Speed replaced with +100 Midnight Feast Lifesteal

PATCH 7.41heroes

Night Stalker › Hunter in the Night

6 changes
  • Now an innate ability

  • Move Speed bonus changed from 22/28/34/40% to 24% + 2% per 3 levels

  • Attack Speed bonus changed from 20/40/60/80 to 38 + 2 per level

  • No longer upgraded with Aghanim's Shard

  • Now upgraded with Aghanim's Scepter

  • Increases bonus Movement Speed by 15% and bonus Attack Speed by 50. Killing an enemy hero resets cooldowns of all basic abilities

PATCH 7.41heroes

Night Stalker › Midnight Feast

5 changes
  • New basic ability. Has both passive and active components

  • Night Stalker heals himself 6/8/10/12 health when attacking enemy units

  • Attacks on allied units and buildings will not heal Night Stalker

  • Can be cast at night to eat a non-ancient creep and restore 10/15/20/25% of Night Stalker's maximum health and 10/12/14/16% of his mana. Cast Range: 125. No Mana Cost. Cooldown: 39/36/33/30s

  • Can't be cast on allies

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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