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GAME ENCYCLOPEDIA

Lifestealer

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Infests other units for mobility and strength

Should Lifestealer get close to his prey, there is little that can save them. Travelling within a creep or an allied hero, once he nears a foe he explodes from his host body, surprising enemies and tearing into them with his claws.

Primary attribute: StrengthMeleeCarryDisablerDurableEscape
Lore

In the dungeons of Devarque, a vengeful wizard lay in shackles, plotting his escape. He shared his cell with a gibbering creature known as N'aix, a thief cursed by the Vile Council with longevity, so that its life-sentence for theft and cozening might be as punishing as possible. Over the years, its chains had corroded, along with its sanity; N'aix retained no memory of its former life and no longer dreamt of escape. Seeing a perfect vessel for his plans, the wizard wove a spell of Infestation and cast his life-force into N'aix's body, intending to compel N'aix to sacrifice itself in a frenzy of violence while the mage returned to his body and crept away unnoticed. Instead, the wizard found his mind caught in a vortex of madness so powerful that it swept away his plans and shattered his will. Jarred to consciousness by the sudden infusion of fresh life, N'aix woke from its nightmare of madness and obeyed the disembodied voice that filled its skull, which had only the one thought: To escape. In that moment Lifestealer was born. The creature cast its mind into dungeon guards and soldiers, compelling them to open locks and cut down their companions, opening an unobstructed path to freedom while feeding on their lives. Lifestealer still wears the broken shackles as a warning that none may hold him, but on the inside remains a prisoner. Two minds inhabit the single form--a nameless creature of malevolent cunning, and the Master whose voice he pretends to obey.

Strength23+2.4 per level
Agility15+1.9 per level
Intelligence15+1.8 per level
Health
626
Mana
255
Health regeneration
2.55
Mana regeneration
0.75
Min attack damage
46
Max attack damage
52
Armor
3.5
Magic resistance
25%
Movement speed
320
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.9
Day vision
1,800
Night vision
800

Innate ability

Passively grants Lifestealer Attack Speed.

Detailed attributes
BONUS ATTACK SPEED
0

Abilities 4

Launch into a maddened rage, becoming Debuff Immune, increasing magic resistance and gaining movement speed. DISPEL TYPE: Basic Dispel

Detailed attributes
Cooldown (s)
21 / 20 / 19 / 18
Mana cost
80 / 100 / 120 / 140
DURATION
3 / 4 / 5 / 6
MAGIC RESISTANCE
80%
MOVESPEED BONUS
6 / 9 / 12 / 15%

Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. The victim recovers movement speed over the duration.

Detailed attributes
Cooldown (s)
30 / 25 / 20 / 15
Mana cost
90
Cast range
300 / 400 / 500 / 600
Cast point (s)
0.2
DURATION
7
DAMAGE TO HEALING
20 / 30 / 40 / 50%
MAX SLOW
50%
  • Open Wounds slows over 8 different steps: 50% / 50% / 40% / 30% / 20% / 10% / 10% / 10%, with the slow decreasing one step per second.
  • The amount healed is amplified by Lifestealer's Health Restoration Amplification.

Lifestealer's attacks deal damage and provide heal for a percentage of his target's max health. He gains permanent max HP whenever he kills a unit.

Detailed attributes
HEAL FROM TARGET'S MAX HEALTH
1.45 / 2.05 / 2.65 / 3.25%
MAX HEALTH DAMAGE
1.45 / 2.05 / 2.65 / 3.25%
MAX HP PER HERO KILL
10
MAX HP PER CREEP KILL
1
PERMANENT MAX HP
0
  • Works on allies and enemies. Does not affect Roshan.
  • The heal is independent of the damage.
  • Break disables the gaining of new stacks.
  • Break does not disable the bonuses from existing stacks.

Lifestealer infests the body of a target unit, becoming undetectable, and healing for a portion of his max hitpoints every second while inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack, and the creep loses a portion of their max hitpoints over time. Does not work on enemy heroes. DISPEL TYPE: Basic Dispel

Detailed attributes
Cooldown (s)
80 / 65 / 50
Mana cost
100 / 125 / 150
Cast range
150
Cast point (s)
0.2
DAMAGE RADIUS
700
DAMAGE
150 / 275 / 400
MOVEMENT SPEED
15 / 20 / 25%
HEALTH BONUS
400 / 800 / 1,200
SELF MAX HP REGEN
3 / 4 / 5%
ENEMY DURATION
0
ATTACK RATE
0
CREEP MAX HP LOSS / SEC
1.5 / 0.75 / 0%
REMAINING HEALTH AS TOTAL DAMAGE
0%
DAMAGE OVER TIME DURATION
0

Aghanim’s Scepter

Increases cast range and reduces cooldown to ?s. Infest may target enemy heroes for a short duration, attacking them from the inside while increasing Lifestealer's regeneration rate.

Aghanim’s Shard

Consuming a creep with Infest drenches enemies in blood which deals damage over time based on the host's remaining health.

  • Lifestealer gains experience while under the effects of Infest.
  • Creeps that are controlled while Infested gain Infest's movement speed bonus.
  • Does not trigger spell reflect.
  • Infest can be used on Ancient creeps.

? means this value is not supplied by the source.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

30 records
PATCH 7.41heroes

Lifestealer

4 changes
  • Base Damage increased by 10

  • Damage at level 1 increased from 39–45 to 49–55

  • Base Attack Speed increased from 100 to 120

  • Base Movement Speed increased from 315 to 320

PATCH 7.41heroes

Lifestealer › Talents

4 changes
  • Level 10 Talent +3% Ghoul Frenzy Movement Speed replaced with +20 Movement Speed

  • Level 15 Talent +15% Open Wounds Slow replaced with 50 Attack Speed on Open Wounds Target

  • Level 15 Talent +50 Ghoul Frenzy Attack Speed replaced with +175 Infest Damage

  • Level 20 Talent Infest Target Movespeed/Health decreased from +15% to +12%

PATCH 7.41heroes

Lifestealer › Feast

5 changes
  • Now is a basic ability

  • Heal From Target's Max Health rescaled from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%

  • Max Health Damage rescaled from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%

  • Max Health per Hero Kill increased from 10 to 10/15/20/25

    Is not retroactive

  • No longer increases deny health threshold to 75%

PATCH 7.41heroes

Lifestealer › Infest

3 changes
  • Now can be used on Ancient creeps by default

  • Aghanim's Shard upgrade reworked

  • When consuming a creep, enemies also take damage over time equal to 30% of the creep's remaining health. Damage duration: 3s. Has no effect when bursting out of enemy heroes

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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