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GAME ENCYCLOPEDIA

Bloodseeker

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Chases down low health enemies with increased speed

Bloodseeker forces difficult decisions on his enemies. Able to drive his foes to a retreat by bathing a large area with a damaging ritual, his gruesome ultimate asks his opponents to hold still, or die.

Primary attribute: AgilityMeleeCarryNukerDisablerInitiator
Lore

Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic amounts of blood to keep them sated and placated, and would soon drain their mountain empire of its populace if the priests of the high plateaus did not appease them. Strygwyr therefore goes out in search of carnage. The vital energy of any blood he lets, flows immediately to the Twins through the sacred markings on his weapons and armor. Over the years, he has come to embody the energy of a vicious hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeker, in the rush of bloody quenching, it is said that you can sometime see the features of the Flayers taking direct possession of their Hound.

Strength24+2.7 per level
Agility24+3.1 per level
Intelligence17+2 per level
Health
648
Mana
279
Health regeneration
2.65
Mana regeneration
0.85
Min attack damage
59
Max attack damage
65
Armor
6
Magic resistance
25%
Movement speed
285
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Bloodseeker restores some life when he kills a unit, equal to 30 health plus a percentage of the units max health. Restores for half values if an ally kills a nearby enemy hero.

Detailed attributes
Cast point (s)
0.3
MAX HEALTH HEAL
0%
HALF HEAL RADIUS
300
  • Creeps lifesteal is reduced by 40%.

Abilities 4

Drives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second.

Detailed attributes
Cooldown (s)
14 / 12 / 10 / 8
DURATION
8
ATTACK SPEED
55 / 80 / 105 / 130
SPELL AMPLIFICATION
15 / 20 / 25 / 30%
MAX HEALTH DAMAGE PER SECOND
1.2%

Aghanim’s Shard

Bloodseeker's Bloodrage attacks now deal 1.5% of the target's max health as Pure damage.

  • Damage dealt to Bloodseeker is non-lethal.

Bloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.

Detailed attributes
Cooldown (s)
15 / 14 / 13 / 12
Mana cost
90 / 100 / 110 / 120
Cast range
1,500
Cast point (s)
0.3
RITUAL AREA
600
SILENCE DURATION
3 / 4 / 5 / 6
DAMAGE
100 / 155 / 210 / 265
  • Total time is a 2.6 second delay plus a 0.3 second cast time.

Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed when an enemy hero's health falls below 100%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.

Detailed attributes
Cast point (s)
0.3
THIRST HEALTH THRESHOLD
100%
MAX THIRST MOVE SPEED
10 / 20 / 30 / 40%
ACTIVE BONUS MOVE SPEED
0%
ACTIVE DURATION
0
VISIBILITY HEALTH THRESHOLD
25%
  • Not triggered by Illusions.
  • Max movement speed bonus occurs when an enemy's health is at or below 25%.
  • Effects linger for 4 seconds if a target dies.

Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved.

Detailed attributes
Cooldown (s)
75 / 70 / 65
Mana cost
125 / 175 / 225
Cast range
800
Cast point (s)
0.4
DURATION
9 / 10 / 11
MOVE DAMAGE
35 / 45 / 55%
HEALTH DAMAGE
10%
PUSH DISTANCE
0

Aghanim’s Scepter

Increases initial damage and grants 2 Rupture Charges.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

24 records
PATCH 7.40cheroes

Bloodseeker › Talents

3 changes
  • Level 10 Talent Health increased from +175 to +200

  • Level 20 Talent Agility decreased from +20 to +15

  • Level 20 Talent Rupture Cast Range decreased from +425 to +400

PATCH 7.40heroes

Bloodseeker › Talents

4 changes
  • Level 10 Talent +15% Bloodrage Spell Amplification replaced with +30 Bloodrage Attack Speed

  • Level 15 Talent +8% Rupture Initial Damage replaced with -0.7% Bloodrage Max Health DPS For Allies

  • Level 20 Talent -0.7% Bloodrage Max Health DPS For Allies replaced with +20 Agility

  • Level 25 Talent 2 Rupture Charges replaced with +2.5s Blood Rite Silence Duration

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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