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GAME ENCYCLOPEDIA

Windranger

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Fires swift flurry of arrows at a single target

Evasive and swift, the nimble Windranger is always seeking the right angle to attack. Whether she's clearing the way with a draw of her deadly powershot, or shackling enemies together to pepper them with arrows, she's always on the move.

Primary attribute: UniversalRangedCarrySupportNukerDisablerEscape
Lore

The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind. Known now as Windranger, Lyralei's family was killed in a storm on the night of her birth--their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village. In the years that followed, the wind returned occasionally to the child's life, watching from a distance while she honed her skills. Now, after many years of training, Windranger fires her arrows true to their targets. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.

Strength18+2.6 per level
Agility20+2.1 per level
Intelligence18+3.2 per level
Health
516
Mana
291
Health regeneration
2.55
Mana regeneration
1.15
Min attack damage
24
Max attack damage
36
Armor
3.33
Magic resistance
25%
Movement speed
285
Attack range
600
Base attack time
1.5
Projectile speed
1,250
Turn rate
0.8
Day vision
1,800
Night vision
800

Innate ability

Using an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus gradually starts fading halfway through the Tailwind duration. Passively increases Windranger's max movement speed.

Detailed attributes
MOVE SPEED BONUS PER STACK
35%
DURATION
2.5
MAX MOVESPEED
600

Aghanim’s Scepter

Attacks grant Tailwind. Tailwind lasts longer and is undispellable.

Abilities 5

Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to 0.6.

Detailed attributes
Cooldown (s)
16 / 14 / 12 / 10
Mana cost
70 / 80 / 90 / 100
Cast range
800
Cast point (s)
0.15
SHACKLE DURATION
1.75 / 2.25 / 2.75 / 3.25
BONUS DAMAGE PER HERO
0
CREEP/TREE DAMAGE
0%
DAMAGE BUFF DURATION
0
  • This spell can shackle two enemies together, stunning them both.
  • Can shackle the target to an enemy unit or tree at most 575 behind the target.
  • Shackleshot can be disjointed.

CHANNELED - Windranger charges her bow for up to 1 second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages and slows enemies' movement speed along its path. For each enemy that Powershot hits, its damage and slow is reduced.

Detailed attributes
Cooldown (s)
12 / 11 / 10 / 9
Mana cost
90 / 100 / 110 / 120
Cast range
3,000
Channel time (s)
1
DAMAGE
170 / 270 / 370 / 470
SLOW
22 / 28 / 34 / 40%
SLOW DURATION
3
REDUCTION PER UNIT
15%
RANGE
3,000
  • Powershot will destroy trees in its area of effect.

Increases movement speed and adds evasion from all physical attacks.

Detailed attributes
Cooldown (s)
14 / 13 / 12 / 11
Mana cost
50
Cast point (s)
0.3
Duration (s)
3 / 4 / 5 / 6
MOVE SPEED BONUS
50%
EVASION
100%
DURATION
3 / 4 / 5 / 6

Gale Force

Granted by Aghanim’s Shard

Vector Targeted. Summons a strong wind that pushes all enemies in the target area towards the target direction.

Detailed attributes
Cooldown (s)
25
Mana cost
125
Cast range
1,200
Cast point (s)
0.2
DURATION
3
WIND SPEED
240
RADIUS
900

Windranger channels the wind to gain 350 / 425 / 500 additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced.

Detailed attributes
Cooldown (s)
50 / 40 / 30
Mana cost
75 / 100 / 125
Cast range
600
Duration (s)
20
BONUS ATTACK SPEED
350 / 425 / 500
ATTACKS PER SECOND
0
DAMAGE REDUCTION
-25%
BONUS ATTACK RANGE
0
DURATION
20
  • Issuing a Hold Position command will pause Windranger's attacks.
  • Windranger can move while attacking.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

29 records
PATCH 7.41cheroes

Windranger › Talents

2 changes
  • Level 25 Talent Focus Fire Cooldown Advance on Kills decreased from 18s to 16s

  • Level 25 Talent Powershot Max HP Execution Threshold increased from 15% to 16%

PATCH 7.41heroes

Windranger › Talents

3 changes
  • Level 10 Talent +4 All Attributes replaced with +0.75s Windrun Duration

  • Level 15 Talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed

  • Level 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through)

PATCH 7.41heroes

Windranger › Tailwind

5 changes
  • New innate ability

  • Using an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus starts gradually fading halfway through Tailwind's duration. Movement Speed Bonus per stack: 35%. Duration: 2s

  • Passively increases Windranger's max movement speed to 600

  • Upgraded with Aghanim's Scepter

  • Attacks also grant Tailwind effect. Increases Tailwind duration to 3s and makes it undispellable

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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