Learn. Practice. Climb.Sign in
GAME ENCYCLOPEDIA

Sven

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Cleaves down enemies with his incredible strength

Sven is always eager to charge into a fight. He stuns grouped enemies as he wades into battle, and once he ignites his damage-boosting ultimate, a few swings of his massive sword are often more than enough to slay his foes.

Primary attribute: StrengthMeleeCarryNukerDisablerDurableInitiator
Lore

Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order, but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.

Strength24+3.5 per level
Agility18+2.2 per level
Intelligence16+1.5 per level
Health
648
Mana
267
Health regeneration
3.15
Mana regeneration
0.8
Min attack damage
61
Max attack damage
63
Armor
3
Magic resistance
25%
Movement speed
325
Attack range
150
Base attack time
1.9
Projectile speed
0
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Sven gains additional attack damage from Strength.

Detailed attributes
DAMAGE PER STRENGTH
0.08
CURRENT DAMAGE BONUS
0

Abilities 4

Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target.

Detailed attributes
Cooldown (s)
21 / 18 / 15 / 12
Mana cost
110
Cast range
600
Cast point (s)
0.2
Damage
80 / 160 / 240 / 320
STUN DURATION
1 / 1.25 / 1.5 / 1.75
RADIUS
250 / 270 / 290 / 310

Aghanim’s Scepter

Increases cast range and applies a basic dispel on the target. Affects invulnerable units. If alt-cast, it deals an additional 180 damage and Sven travels with the Storm Hammer.

Sven strikes with great force, cleaving all nearby enemy units with his attack.

Detailed attributes
CLEAVE DISTANCE
400 / 500 / 600 / 700
CLEAVE DAMAGE
60 / 70 / 80 / 90%

Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts 8 seconds.

Detailed attributes
Cooldown (s)
36 / 32 / 28 / 24
Mana cost
30 / 35 / 40 / 45
BONUS SPEED
6 / 9 / 12 / 15%
BONUS ARMOR
5 / 8 / 11 / 14
RADIUS
700
DURATION
8
PASSIVE BONUS ARMOR
0
PASSIVE RADIUS
0
PHYSICAL BARRIER AMOUNT
0

Aghanim’s Shard

Increases radius and bonus movement speed. Warcry is now undispellable and provides a 300 physical damage barrier.

Sven channels his rogue strength, granting bonus damage and slow resistance for 30 seconds.

Detailed attributes
Cooldown (s)
110 / 105 / 100
Mana cost
100 / 125 / 150
Cast point (s)
0.3
Duration (s)
30
BONUS DAMAGE
110 / 150 / 190%
SLOW RESISTANCE
40%
  • The bonus damage is based on base damage and the primary attribute of Sven.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

18 records
PATCH 7.41heroes

Sven

3 changes
  • Base strength increased from 23 to 24

  • Damage at level 1 increased from 60–62 to 61–63

  • Removed Vanquisher innate ability

PATCH 7.41heroes

Sven › Talents

2 changes
  • Level 10 Talent +10% Vanquisher Bonus Damage replaced with +20% God's Strength Slow Resistance

  • Level 20 Talent +20% God's Strength Slow Resistance replaced with -25% Storm Hammer Cooldown and Mana Cost

PATCH 7.41heroes

Sven › Warcry

2 changes
  • Aghanim's Shard reworked

    No longer provides a passive aura

  • Makes Warcry undispellable and increases radius from 700 to 900. Warcry provides a 300 physical damage barrier and an additional +3% movespeed bonus when active

PATCH 7.40heroes

Sven › Storm Hammer

3 changes
  • Aghanim's Scepter no longer allows targeting invulnerable units, but still affects invulnerable units in the radius

  • Aghanim's Scepter cast range bonus changed from +350 to +25%

    Decreased from +350 to +150

  • Aghanim's Scepter now also increases projectile speed by 25%

    From 1000 to 1250

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.