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GAME ENCYCLOPEDIA

Storm Spirit

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Zips across the map to engage in fights

Storm Spirit is never one to miss a fight. Zipping from across the battlefield in a bolt of lightning, he strikes enemies from every direction with exploding remnants and charged attacks, then disappears while his enemies are still scrambling to react.

Primary attribute: IntelligenceRangedCarryNukerDisablerEscapeInitiator
Lore

Storm Spirit is literally a force of nature--the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal's presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial--at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.

Strength21+2 per level
Agility22+2.6 per level
Intelligence23+3.7 per level
Health
582
Mana
351
Health regeneration
2.6
Mana regeneration
1.15
Min attack damage
47
Max attack damage
57
Armor
4.67
Magic resistance
25%
Movement speed
285
Attack range
480
Base attack time
1.6
Projectile speed
1,100
Turn rate
0.8
Day vision
1,800
Night vision
800

Innate ability

Storm Spirit gains a charge of 0.2 mana regeneration per kill, and a charge every 3 levels. Loses 2 charges per death. Additionally every time he gains a charge he also gains 0.1 Mana Regen permanently.

Detailed attributes
RADIUS
1,200
  • Break disables the gaining of new stacks from kills.

Abilities 4

Creates an explosively charged image of Storm Spirit that walks to the target position and lasts for 12 seconds. Will detonate and deal damage if an enemy unit comes near it.

Detailed attributes
Cooldown (s)
3.5
Mana cost
70 / 80 / 90 / 100
Cast range
800
Duration (s)
12
RADIUS
300
DAMAGE
100 / 160 / 220 / 280
REMNANT SPEED
300
VISION RADIUS
100
  • Remnants take 0.75 second to materialize after the spell is cast.
  • Remnants grant unobstructed vision for their duration.
  • The explosion actually hits units in a 300 radius, but will only be triggered in 235.
  • Can be self-cast to cast in place.

A vortex that pulls an enemy unit to Storm Spirit's location.

Detailed attributes
Cooldown (s)
20 / 18 / 16 / 14
Mana cost
60 / 70 / 80 / 90
Cast range
300
Cast point (s)
0.3
Duration (s)
1.1 / 1.4 / 1.7 / 2
PULL DISTANCE
180 / 220 / 260 / 300
RADIUS
0
DURATION
1.1 / 1.4 / 1.7 / 2

Aghanim’s Scepter

Electric Vortex affects all enemies within a radius around Storm Spirit.

Casting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.

Detailed attributes
Duration (s)
0.8
RADIUS
300
MOVEMENT SLOW
-80%
ATTACK SLOW
-90
DAMAGE
25 / 50 / 75 / 100
ACTIVATION RADIUS
0
MANA COST
0
COOLDOWN
0
ATTACK SPEED BONUS
0
DURATION
0.8

Aghanim’s Shard

Can be activated to grant Storm Spirit and nearby allied heroes 3 Overload charges. Provides bonus Attack Speed. Lasts up to 12 seconds or until the charges are depleted.

  • Using items doesn't trigger Overload.
  • Overload charges do not stack.

Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.

Detailed attributes
Mana cost
30
Cast point (s)
0.3
Damage
6 / 10 / 14
SPEED
1,400 / 1,850 / 2,300
RADIUS
200
MANA DRAIN PER 100 UNITS
0.65%
  • Abilities and items can be used while traveling.
  • This ability will destroy trees.
  • Storm Spirit is invulnerable during Ball Lightning.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

9 records
Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.