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GAME ENCYCLOPEDIA

Razor

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Steals enemy damage to add to his own

With a deadly lightning storm at his command, Razor charges into battle. Deploying a sweeping ring of electrified plasma to fry his enemies, he links with foes to drain them of their power and use it against them.

Primary attribute: AgilityRangedCarryNukerDurablePusher
Lore

Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence. Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work.

Strength22+2.8 per level
Agility24+2.8 per level
Intelligence21+2.2 per level
Health
604
Mana
327
Health regeneration
3.2
Mana regeneration
1.05
Min attack damage
47
Max attack damage
49
Armor
4
Magic resistance
25%
Movement speed
280
Attack range
475
Base attack time
1.7
Projectile speed
2,000
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Passively increases Razor's movement speed.

Detailed attributes
MOVEMENT SPEED
0%

Abilities 4

Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. The Plasma Field hits each unit twice, once each direction.

Detailed attributes
Cooldown (s)
13 / 12 / 11 / 10
Mana cost
125
DAMAGE MIN
35 / 40 / 45 / 50
DAMAGE MAX
80 / 115 / 150 / 185
RADIUS
700
SLOW MIN
5%
SLOW MAX
25 / 30 / 35 / 40%
SLOW DURATION
1.5

Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Allows Razor to attack while moving with the link active.

Detailed attributes
Cooldown (s)
44 / 36 / 28 / 20
Mana cost
65
Cast range
550
Cast point (s)
0.3
LINK DURATION
10
BUFF DURATION
12 / 14 / 16 / 18
DAMAGE DRAIN RATE
6 / 12 / 18 / 24

Aghanim’s Shard

Increases Cast Range. Slows Razor's target by ?x the amount of damage stolen while the link is active.

  • The link is broken when either unit dies or the distance between them becomes 250 units greater than Static Link's cast range.

? means this value is not supplied by the source.

There's a chance when attacked, and always when targeted with a spell, to release a forked lightning that strikes the target and other nearby enemies, prioritizing the unit type of the attacker, dealing damage and slowing movement speed.

Detailed attributes
CHANCE TO STRIKE
20%
TARGETS HIT
3
DAMAGE
50 / 90 / 130 / 170
MOVEMENT SLOW
25 / 30 / 35 / 40%
SLOW DURATION
1
STRIKE SEARCH AREA
700
STRIKE COOLDOWN
2.5

Aghanim’s Shard

While Eye of the Storm is active, strike chance is 2x as high, strike cooldown is reduced by 2s, and Lightning strikes all enemies within Eye of the Storm's radius. Does not apply to the same enemy twice from a single instance.

  • Damage done by this ability is considered reflected damage. Reflected damage does not provide any lifesteal and cannot be reflected.

A powerful lightning storm strikes out at the enemy unit with the lowest health, dealing damage and reducing armor.

Detailed attributes
Cooldown (s)
80 / 70 / 60
Mana cost
100 / 150 / 200
RADIUS
500
DURATION
30
STRIKE INTERVAL
0.7 / 0.6 / 0.5
ARMOR REDUCTION
1
DAMAGE
60 / 75 / 90

Aghanim’s Scepter

Causes Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient.

  • Each blast targets the lowest health enemy unit within range.
  • Eye of the Storm will prioritize striking static linked heroes.
  • Successive casts of Eye of the Storm will stack.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

13 records
PATCH 7.41cheroes

Razor › Talents

2 changes
  • Level 15 Talent Static Link Damage Steal increased from +5 to +6

  • Level 20 Talent Storm Surge Slow and Damage increased from +30% to +35%

PATCH 7.41heroes

Razor › Talents

2 changes
  • Level 10 Talent +10% Spell Lifesteal replaced with +4 Armor

  • Level 20 Talent Storm Surge Slow and Damage increased from +25% to +30%

PATCH 7.41heroes

Razor › Storm Surge

2 changes
  • Now upgraded with Aghanim's Shard

  • While Eye of the Storm is active, Storm Surge's strike chance is 2x as high, strike cooldown is decreased by 2s, and lightning strikes all enemies within Eye of the Storm's radius

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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