Whenever Puck disjoints an attack, it restores 3% of its max health and mana. Dodging a targeted spell projectile restores 3x that amount. Does not apply to attacks by Towers.
Puck
Description, attributes and patch history, in one place.
Orbs to enemies and silences them
Puck has a talent for confounding its enemies with playfully elusive mischief. By teleporting to its damaging orb in order to hop short distances, it attacks foes with bursts of silencing dust. By the time its enemies can react, Puck has long since escaped.
Lore
While Puck seems at first glance a mischievous, childish character, this quality masks an alien personality. The juvenile form of a Faerie Dragon, a creature that lives for eons, Puck spends countless millennia in its childish form. So while it is technically true that Puck is juvenile, it will continue to be so when the cities of the present age have sloughed away into dust. Its motives are therefore inscrutable, and what appears to be play may in fact hide a darker purpose. Its endless fondness for mischief is the true indicator of Puck's true nature.
- Health
- 494
- Mana
- 351
- Health regeneration
- 2.2
- Mana regeneration
- 1.65
- Min attack damage
- 45
- Max attack damage
- 53
- Armor
- 2.33
- Magic resistance
- 25%
- Movement speed
- 290
- Attack range
- 550
- Base attack time
- 1.7
- Projectile speed
- 900
- Turn rate
- 0.9
- Day vision
- 1,800
- Night vision
- 800
Innate ability
Abilities 4
Vector Targeted. Puck launches a magic orb that travels along the path, damaging enemy units along the way. The orb deals an additional 3% of its impact damage every 0.5s in its area of effect, but if it exceeds the max cast range it will be destroyed. At any point, Puck may teleport to the orb's location using Ethereal Jaunt. Can be put on alt-cast to launch the Orb straight ahead.
Detailed attributes
- Cooldown (s)
- 12 / 11 / 10 / 9
- Mana cost
- 90 / 100 / 110 / 120
- Cast range
- 1,950
- Cast point (s)
- 0.1
- RADIUS
- 225
- MAX DISTANCE
- 1,950
- SPEED
- 750
- IMPACT DAMAGE
- 70 / 140 / 210 / 280
- MAX ORB DURATION
- 5.2
- The Illusory Orb grants unobstructed vision around its location while it travels.
- Jaunting to the Orb will disjoint projectiles.
Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.
Detailed attributes
- Cooldown (s)
- 16 / 15 / 14 / 13
- Mana cost
- 100 / 110 / 120 / 130
- Cast point (s)
- 0.1
- RADIUS
- 400
- DURATION
- 2 / 2.5 / 3 / 3.5
- DAMAGE
- 60 / 120 / 180 / 240
- MAX DISTANCE
- 350
- PUSH/PULL DISTANCE
- 0
- PUSH/PULL DURATION
- 0
CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.
Detailed attributes
- Cooldown (s)
- 8 / 7.5 / 7 / 6.5
- Cast point (s)
- 0.01
- Channel time (s)
- 1 / 1.75 / 2.5 / 3.25
- DURATION
- 1 / 1.75 / 2.5 / 3.25
- BONUS DAMAGE
- 0
Aghanim’s Shard
Puck's attacks deal bonus magic damage. Puck attacks all enemies within its attack range every time it phase shifts.
- Puck retains collision size while under the effects of Phase Shift.
- Issuing any action will cancel Phase Shift.
- Puck is invulnerable during Phase Shift.
Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.
Detailed attributes
- Cooldown (s)
- 75
- Mana cost
- 125 / 175 / 225
- Cast range
- 750
- Cast point (s)
- 0.1
- COIL DURATION
- 5 / 5.5 / 6
- BREAK RADIUS
- 600
- INITIAL DAMAGE
- 175 / 250 / 325
- BREAK STUN DURATION
- 1.5 / 2 / 2.5
- BREAK DAMAGE
- 200 / 300 / 400
Aghanim’s Scepter
All enemies affected by Dream Coil are attacked at a rate equal to 90% of Puck's attack rate. The attacks continue while the target is stunned if they break the Dream Coil.
