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GAME ENCYCLOPEDIA

Muerta

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Blasts fearsome trickshots and unleashes ethereal ruin

Muerta is a master of death who stalks the lands of life, corralling targets with fearsome trickshots and summoning revenants to smother her foes. Always ready to pick off unwary targets with her spare gunhand, Muerta is at her most menacing when she crosses the veil of the dead to strike her enemies with the ethereal fury of the damned.

Primary attribute: IntelligenceRangedCarryNukerDisabler
Lore

There are as many stories about Muerta as there are graves in the Carrion Fields of Gorm. Some tell their children ghost stories of a young peasant girl returned from the dead to punish the bandits who killed her family. Others, drunk in dark taverns, slur conspiracy theories about kidnappings and phantom guilds of killers. One constant bleeds through every tale: of a woman so consumed by hate for those who killed her that she refused to die. And of Death, so impressed by whatever hate-filled engine that drove this woman that he gave her Mercy and Grace — twin ethereal pistols — and made her his second in command. Now she hunts down wayward souls whose last grains have tumbled from their hourglass, and drags them kicking and screaming to their eternal reward.

Strength19+2 per level
Agility21+2.7 per level
Intelligence23+3.6 per level
Health
538
Mana
351
Health regeneration
2.15
Mana regeneration
1.15
Min attack damage
47
Max attack damage
55
Armor
3.5
Magic resistance
25%
Movement speed
295
Attack range
575
Base attack time
1.7
Projectile speed
3,000
Turn rate
0.7
Day vision
1,800
Night vision
800

Innate ability

Whenever an enemy hero dies within 925 units of Muerta, she gains a stack of 1% spell amplification. When Muerta dies she loses half the stacks, rounded down.

Detailed attributes
COLLECTION RANGE
925
SPELL AMP PER STACK
1%
MAX AMP
5%

Abilities 5

Muerta fires a ghostly trickshot at an enemy unit or tree. When the bullet strikes, it damages and briefly slows, then ricochets in the targeted direction. The ricochet damages all units that it passes through, stopping when it hits a hero. Heroes hit by the ricochet are feared away from the impact.

Detailed attributes
Cooldown (s)
16 / 14 / 12 / 10
Mana cost
100 / 120 / 140 / 160
Cast range
1,000
Cast point (s)
0.15
DAMAGE
100 / 175 / 250 / 325
RICOCHET FEAR DURATION
0.8 / 0.95 / 1.1 / 1.25
IMPACT SLOW PERCENT
-100%
IMPACT SLOW DURATION
1

Aghanim’s Scepter

Dead Shot damage is increased. Dead Shot expands after it ricochets and pierces through enemy heroes as it fears them.

  • Feared enemies are phased and unslowable.
  • The ricochet will travel 1.5x Dead Shot's cast range.
  • Can ricochet off of magic immune targets.

Summons a group of 4 revenants that slowly circle the targeted location. Enemies within the area are slowed. Revenants deal damage and silence enemies as they pass through them.

Detailed attributes
Cooldown (s)
30 / 28 / 26 / 24
Mana cost
135 / 150 / 165 / 180
Cast range
600
Cast point (s)
0.1
DAMAGE
45 / 90 / 135 / 180
DURATION
5 / 6 / 7 / 8
MOVEMENT SLOW
-20%
SILENCE DURATION
1.5 / 2 / 2.5 / 3

Toggleable. When toggled on, Muerta's attacks have a chance to fire a second shot at another target.

Detailed attributes
CHANCE
18 / 27 / 36 / 45%
BONUS DAMAGE
  • If no other units are in range, she fires both guns at the original target.
  • Secondary shots can hit units within Muerta's attack range plus 175.
  • The secondary shot can trigger attack modifiers.
  • Prioritizes heroes, then non-hero units, then buildings.

Spectral Slug

Granted by Aghanim’s Shard

Muerta shoots a spectral bullet at an enemy, dealing damage, knocking them back, and turning them ethereal for 3s - rendering them immune to physical damage and unable to attack. The target is slowed and -20% more vulnerable to magic damage. Enemies will not be knocked out of Muerta's attack range.

Detailed attributes
Cooldown (s)
12
Mana cost
75
Cast range
500
Cast point (s)
0.2
DAMAGE
225
MAX KNOCKBACK DISTANCE
250
DURATION
3
MOVEMENT SLOW
-30%
INCREASED MAGIC DAMAGE
-20%

Muerta transforms, becoming ethereal, gaining bonus base damage and phased movement. Passively allows Muerta to always attack ethereal targets and attack when she is ethereal. When either she or her target is ethereal, all of her attack damage is dealt as magical damage and her physical lifesteal is treated as spell lifesteal. DISPEL TYPE: Basic Dispel

Detailed attributes
Cooldown (s)
75 / 60 / 45
Mana cost
150 / 250 / 350
DURATION
8
TRANSFORM DURATION
0.35
BASE DAMAGE BONUS
70 / 85 / 100%

Aghanim’s Shard

Muerta gains ?% Spell Lifesteal during Pierce the Veil. While Pierce the Veil is active Muerta permanently gains ?% spell amplification each time she kills an enemy Hero or they die in her vicinity. Bonus applies retroactively.

  • Muerta will dodge projectiles upon transformation.
  • Muerta cannot attack buildings while transformed.

? means this value is not supplied by the source.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

23 records
PATCH 7.41heroes

Muerta › Supernatural

3 changes
  • Ability reworked

  • Whenever an enemy hero dies within 925 units of Muerta, she gains a stack of 1% spell amplification up to a maximum equal to her current level. When Muerta dies she loses half the stacks, rounded down

  • Passive ethereal bonuses moved to Pierce the Veil

PATCH 7.41heroes

Muerta › Pierce the Veil

6 changes
  • No longer provides 70/100/130 bonus damage

  • Now grants +75% base damage

  • Now has a passive component

  • Muerta can always attack ethereal targets and can attack when she is ethereal. When either she or her target is ethereal, all of her attack damage is dealt as magical damage and her physical lifesteal is treated as spell lifesteal

  • Lifesteal conversion happens only for attacks and won't affect her spells

  • No longer upgraded with Aghanim's Shard

PATCH 7.41heroes

Muerta › Spectral Slug

3 changes
  • New ability granted by Aghanim's Shard

  • Muerta shoots a spectral bullet at an enemy, dealing damage, knocking them back, and turning them ethereal for 3s, rendering them immune to physical damage and unable to attack. The target is slowed and becomes 20% more vulnerable to magic damage

  • Range: 500. Mana Cost: 75. Cooldown: 12s. Damage: 225. Slow: 30%. Knockback Distance: 250

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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