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GAME ENCYCLOPEDIA

Summon Raptors

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Beastmaster summons 2 hawks that circle around Beastmaster and dive-bombs at enemies with a base attack rate of every 4s, damaging and rooting them. Attack rate increases with the Hawk's attack speed. Prioritizes heroes.

Lore

After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.

Cooldown (s)
30
Mana cost
50
Cast point (s)
0.3
SUMMON DURATION
25
HAWK BASE HEALTH
200 / 325 / 450 / 625
HAWK BASE MAGIC RESISTANCE
30 / 40 / 50 / 60%
DIVE DAMAGE
60 / 95 / 130 / 165
ROOT DURATION
0.4 / 0.6 / 0.8 / 1

? means this value is not supplied by the source.

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

10 records
PATCH 7.41heroes

Beastmaster › Summon Raptors

10 changes
  • Call of the Wild Hawk renamed to Summon Raptors

  • Now is a separately leveled ability

  • Hawk's armor increased by 1

  • Cooldown decreased from 45/40/35/30s to 30s

  • Dive Damage increased from 50/80/110/140 to 60/95/130/165

  • Root Duration increased from 0.25/0.5/0.75/1s to 0.4/0.6/0.8/1s

  • Hawks are now invisible whenever Beastmaster is invisible or affected by Smoke of Deceit. They do not attack while invisible

  • Now summons 2 hawks by default with 0.75s delay between them

  • Hawks will now prioritize Beastmaster's current attack target when selecting their Dive target

  • No longer upgraded with Aghanim's Shard

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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