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GAME ENCYCLOPEDIA

Phantasm

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 60 / 80 / 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

Lore

Drawing on his battles fought across many worlds and many times, phantasms of the Chaos Knight rise up to quell all who oppose him.

Cooldown (s)
85 / 80 / 75
Mana cost
100 / 200 / 300
Cast point (s)
0.4
NUMBER OF PHANTASMS
3
PHANTASM DURATION
30
PHANTASM DAMAGE
60 / 80 / 100%
PHANTASM DAMAGE TAKEN
350%
  • Removes most negative buffs from Chaos Knight.
  • Chaos Knight is invulnerable for 0.5 seconds when casting, allowing him to dodge stuns and damage.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

8 records
PATCH 7.41heroes

Chaos Knight › Phantasm

4 changes
  • Aghanim's Scepter no longer guarantees to create an additional illusion on cast

  • Aghanim's Scepter now provides a passive component to this ability

  • Whenever an illusion of Chaos Knight is created, there is a 50% chance to create an additional illusion under Chaos Knight's control

  • Bonus illusion will be under Chaos Knight's control even if other illusions were made by an enemy

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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