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GAME ENCYCLOPEDIA
Tornado
Description, attributes and patch history, in one place.
CURRENT GAME DATA
Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals base damage plus added damage based on levels in Wex. DISPEL TYPE: Basic Dispel
Lore
Claws of Tornarus.
- Cooldown (s)
- 27
- Mana cost
- 140
- Cast range
- 2,000
- Cast point (s)
- 0.05
- TRAVEL DISTANCE (WEX)
- 1,500 / 1,800 / 2,100 / 2,400 / 2,700 / 3,000 / 3,300 / 3,600 / 3,900
- RADIUS
- 200
- LIFT TIME (QUAS)
- 1.2 / 1.4 / 1.6 / 1.8 / 2 / 2.2 / 2.4 / 2.6 / 2.8
- BASE DAMAGE
- 50
- ADDED DAMAGE (WEX)
- 45 / 90 / 135 / 180 / 225 / 270 / 315 / 360 / 405
- TWISTER DAMAGE PER SECOND (WEX)
- 0
- TWISTER DURATION (QUAS)
- 0
- Units are invulnerable while affected by Tornado, and the damage is dealt when landing.
