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GAME ENCYCLOPEDIA

Enchant

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Enchantress charms an enemy. If the enemy is a hero, they are dispelled and slowed for 3.5 / 4 / 4.5 / 5s, and Enchantress and her units gain bonus attack range against the target. If the enemy is a creep, she brings it under her control and receives 40% of their experience bounty. Enchantress can control creeps for up to 30 / 60 / 90 / 120s. DISPEL TYPE: Basic Dispel

Lore

A true steward of the forest, Aiushtha befriends all within it - from lowly trolls to powerful centaurs.

Cooldown (s)
30 / 24 / 18 / 12
Mana cost
70
Cast range
500 / 600 / 700 / 800
Cast point (s)
0.3
HERO MOVE SLOW
-30 / -40 / -50 / -60%
ATTACK RANGE BONUS
50 / 100 / 150 / 200
CREEP MAX HEALTH BONUS
150 / 250 / 350 / 450
CREEP ATTACK DAMAGE BONUS
0 / 20 / 40 / 60
CREEP MAX LEVEL
4 / 5 / 6 / 6
MAX ENCHANTED CREEPS
1
  • Illusions can be converted.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

4 records
PATCH 7.41heroes

Enchantress › Enchant

2 changes
  • Cast Range increased from 500/550/600/650 to 500/600/700/800

  • Now enchanting enemy heroes increases attack range against them by 50/100/150/200 for Enchantress and units under her control

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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