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GAME ENCYCLOPEDIA
Open Wounds
Description, attributes and patch history, in one place.
CURRENT GAME DATA
Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. The victim recovers movement speed over the duration.
Lore
Fresh wounds and the scent of blood often draw out the scavengers to finish the job.
- Cooldown (s)
- 30 / 25 / 20 / 15
- Mana cost
- 90
- Cast range
- 300 / 400 / 500 / 600
- Cast point (s)
- 0.2
- DURATION
- 7
- DAMAGE TO HEALING
- 20 / 30 / 40 / 50%
- MAX SLOW
- 50%
- Open Wounds slows over 8 different steps: 50% / 50% / 40% / 30% / 20% / 10% / 10% / 10%, with the slow decreasing one step per second.
- The amount healed is amplified by Lifestealer's Health Restoration Amplification.
