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GAME ENCYCLOPEDIA

Wild Axes

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

Lore

While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries.

Cooldown (s)
8
Mana cost
65
Cast range
1,500
Cast point (s)
0.3
CAST RANGE
1,500
DAMAGE PER AXE
40 / 80 / 120 / 160
DEBUFF DURATION
10 / 11 / 12 / 13
DAMAGE AMP PER STACK
5 / 6 / 7 / 8%
  • This ability destroys trees.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

9 records
PATCH 7.41heroes

Beastmaster › Wild Axes

5 changes
  • Damage per axe increased from 30/65/100/135 to 40/80/120/160

  • Damage Amp per stack decreased from 6/9/11/13% to 5/6/7/8%

  • Now upgraded with Aghanim's Shard

  • Beastmaster's attacks on enemy heroes also apply the Wild Axes debuff of its corresponding level

  • Illusions of Beastmaster don't apply Wild Axes stacks

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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