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GAME ENCYCLOPEDIA

Equilibrium

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Io gains outgoing damage amplification the closer it is to full health, and Health Restoration and Healing Amplification the closer it is to zero health.

MAX DAMAGE AMP
4%
MAX HEAL AMP
4%
CURRENT DAMAGE AMP
0%
CURRENT HEAL AMP
0%
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

3 records
PATCH 7.41heroes

Io › Equilibrium

2 changes
  • New innate ability

  • Io always has bonus Outgoing Damage Amp which linearly scales with its health, reaching a maximum of 5% + 0.5% per level at 100% Health. At the same time, Io has Health Restoration and Healing Amplifications which also linearly scale with its health, but reach a maximum of 5% + 0.5% per level at zero Health

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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