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GAME ENCYCLOPEDIA

Distortion Field

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Enemy Attack Projectiles targetting Faceless Void or allied heroes within a 1200 radius of him get slowed by 40%, when they get within 500 distance of their target.

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

4 records
PATCH 7.41heroes

Faceless Void › Distortion Field

4 changes
  • No longer levels with Chronosphere

  • Now only applies to projectiles targeting Faceless Void or an allied hero within a 1200 radius of him

  • Max slow distance rescaled from 600 around Faceless Void to 500 around the targeted hero

  • Enemy attack projectile speed slow rescaled from 35/40/45/50% to 40%

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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