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GAME ENCYCLOPEDIA

Sacrifice

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Sacrifice an allied creep to convert its current health into mana for Lich and give Lich its experience bounty. Begins the game on cooldown and with no charges.

Cast range
700
Cast point (s)
0.4
CURRENT HEALTH CONVERTED
42%
EXPERIENCE BOUNTY
69%
  • Cannot sacrifice ancients or creep-heroes.
  • Sacrificed creeps count as denies and can give experience to enemy heroes. Lich's experience bounty and enemy heroes' deny experience are independent.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

4 records
PATCH 7.41heroes

Lich › Sacrifice

4 changes
  • New Innate ability. Active

  • Lich can instantly kill an allied creep to gain mana relative to its current health and earn experience bounty for it. Health to Mana: 42% + 3% per level. Experience Bounty: 69% + 6% per level. Cast Range: 700. No Mana Cost. Cooldown: 120s

  • This ability starts on extended cooldown and with no charges, making the first cast possible only at 2:00 mark

  • Sacrificed creeps count as denies, providing experience to enemy heroes. Lich's experience gain is independent from experience enemies gain

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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