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GAME ENCYCLOPEDIA
Mercy & Grace
Description, attributes and patch history, in one place.
CURRENT GAME DATA
Active: Dead Shot — Fires a ghostly bullet at an enemy unit or tree. When the bullet strikes it will deal 300 damage and slow the target by -100% for 0.5 seconds, then ricochet in the vector-targeted direction. The ricochet will damage all units that it passes through, stopping when it hits a hero. Heroes hit by the ricochet will be feared for 2 seconds in the direction of the shot.
Lore
One to deliver the body, the other to claim the soul.
- Cost (gold)
- 0
- Cooldown (s)
- 10
- Mana cost
- 160
- Cast range
- 1,000
- Cast point (s)
- 0.15
- BONUS CAST RANGE
- 100%
- SPELL AMPLIFICATION
- 100%
- HEALTH PENALTY
- 70%
- Feared enemies are phased and unslowable.
- The ricochet will travel 1x Dead Shot's cast range.
Change history
0 recordsNo changes found
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