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GAME ENCYCLOPEDIA

Harpoon

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Active: Draw Forth — When targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree. Passive: Echo Strike — Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 1 seconds on the first strike. Echo Strike cooldown: 5s

Lore

A perfect solution for the flight of foes.

Cost (gold)
4,700
Cooldown (s)
19
Mana cost
50
Cast range
700
+Damage
25
+Strength
25
+Agility
10
+Intelligence
10
+Mana regeneration
2
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

3 records
PATCH 7.41citems

Harpoon

2 changes
  • Draw Forth can no longer move the Harpoon caster if they are rooted/leashed/bound

  • Still affects rooted/leashed/bound targets

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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