Learn. Practice. Climb.Sign in
GAME ENCYCLOPEDIA

Bloodthorn

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Active: Soul Rend — Silences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will deal additional damage equal to 50 if the attacker is a hero, and 25, if the attacker is a creep. Provides True Strike for your attacks and attacks from your controlled units against the silenced target. Passive: Pierce — Grants each attack a 40% chance to pierce through evasion and deal 60 bonus magical damage.

Lore

A reviled blade that bites deeper with each wriggle of its victim's final throes.

Cost (gold)
6,400
Cooldown (s)
15
Mana cost
150
Cast range
900
+Intelligence
25
+Attack speed
70
+Mana regeneration
4
+Damage
20
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

9 records
PATCH 7.41items

Bloodthorn

9 changes
  • Recipe changed

  • Now requires Oblivion Staff (1625) instead of Hyperstone (2000)

  • Recipe cost increased from 450 to 600. Total cost decreased from 6625g to 6400g

  • No longer provides +6.5 Health Regen

  • Intelligence bonus increased from +10 to +25

  • Attack Speed bonus decreased from +95 to +70

  • Mana Regen bonus increased from +3.25 to +4

  • Damage bonus increased from +10 to +20

  • Soul Rend Mana Cost increased from 125 to 150

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.