Largo licks the targeted unit with his tongue, pulling it back a short distance, applying a basic dispel, and dealing damage if it's an enemy. Killing or dispelling an effect from a target grants Largo temporary health regeneration. DISPEL TYPE: Basic Dispel
Detailed attributes
- Cooldown (s)
- 13 / 11 / 9 / 7
- Mana cost
- 80 / 85 / 90 / 95
- Cast range
- 700
- Cast point (s)
- 0.2
- DAMAGE
- 85 / 170 / 255 / 340
- ENEMY PULL DISTANCE
- 235 / 265 / 295 / 325
- ALLY PULL DISTANCE
- 375
- BONUS HEALTH REGEN
- 4 / 7 / 10 / 13
- HEALTH REGEN DURATION
- 8
- Can lick runes to pull them.
Largo tosses froglings to an area. They stomp the ground every 1 second, dealing damage and ministuns, and enemies in the area have reduced movement speed.
Detailed attributes
- Cooldown (s)
- 20 / 18 / 16 / 14
- Mana cost
- 85 / 95 / 105 / 115
- Cast range
- 800
- Cast point (s)
- 0.2
- DAMAGE PER STOMP
- 36 / 48 / 60 / 72
- NUMBER OF STOMPS
- 4 / 5 / 6 / 7
- SLOW
- 12 / 18 / 24 / 30%
- RADIUS
- 350
Largo strums a tune to a friendly hero. The hero's items and abilities have reduced mana cost and a percentage of their damage reverberates over the following 5 seconds. When an affected hero spends mana, the remaining buff duration is reduced by 0.5s. Duration is not reduced for Largo himself.
Detailed attributes
- Cooldown (s)
- 25
- Mana cost
- 40
- Cast range
- 800
- Cast point (s)
- 0.2
- DAMAGE REVERB
- 30 / 35 / 40 / 45%
- MANA COST REDUCTION
- 15%
- BUFF DURATION
- 15 / 20 / 25 / 30
- Only applies to damage sources affected by spell amplification.
- Only applies to damage where the source and target are within 2000 units of each other.
Largo gets ready to groove. He is disarmed and his ability bar switches to 3 song abilities, each with different effects. Songs are only effective if strummed on the beat. Every time he strums successfully, he gains a stack of Groovin'. Each stack gives him bonus armor and reduces the mana cost of every song, but he loses a stack if he misses a beat. Stacks linger for a short duration when Largo's song ends.
Detailed attributes
- Cooldown (s)
- 2
- RADIUS
- 800
- BEAT INTERVAL
- 1
- MAX STACKS
- 5
- ARMOR PER STACK
- 2 / 3 / 4
- SONG MANA COST REDUCTION PER STACK
- 1 / 1.5 / 2
- STACK LINGER DURATION
- 5
Aghanim’s Scepter
Largo can play two songs per beat by strumming both at the same time.
- Items can be used while in this mode.
Largo plays a song that deals 20 / 30 / 40 magical damage to nearby enemies. The song also increases nearby allied heroes' spell amplification and grants their attacks additional magic damage.
Detailed attributes
- Cooldown (s)
- 0.2
- Mana cost
- 25 / 35 / 45
- DAMAGE
- 20 / 30 / 40
- DAMAGE PER STACK
- 0
- ADDITIONAL MAGIC DAMAGE
- 20 / 25 / 30%
- SPELL AMP
- 8 / 12 / 16%
- BUFF DURATION
- 1
Aghanim’s Scepter
Deals additional 6 / 10 / 14 magic damage per Groovin' stack when this song is used in double-strumming.
Largo plays a song that increases nearby friendly units' movement speed and grants a brief slow resistance.
Detailed attributes
- Cooldown (s)
- 0.2
- Mana cost
- 25 / 35 / 45
- MOVE SPEED
- 16 / 20 / 24%
- SLOW RESISTANCE
- 70 / 75 / 80%
- MOVEMENT DURATION
- 1
- SLOW RESISTANCE DURATION
- 0.3
Largo plays a song that heals nearby friendly heroes.
Detailed attributes
- Cooldown (s)
- 0.2
- Mana cost
- 25 / 35 / 45
- HEAL
- 30 / 55 / 80