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GAME ENCYCLOPEDIA

Inner Fire

Description, attributes and patch history, in one place.

CURRENT GAME DATA

In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

Lore

Not even Huskar's own flesh can contain the unending expansion of his life force.

Cooldown (s)
17 / 15 / 13 / 11
Cast range
500
Cast point (s)
0.35
HEALTH COST
75 / 100 / 125 / 150
DAMAGE
110 / 180 / 250 / 320
RADIUS
500
DURATION
1.5 / 2 / 2.5 / 3
KNOCKBACK TO
400
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

4 records
PATCH 7.41heroes

Huskar › Inner Fire

4 changes
  • Damage increased from 105/170/235/300 to 110/180/250/320

  • Knockback Duration now scales based on Knockback Distance to a minimum of 0.4s

  • Enemies which are 375 units or farther now receive a flat knockback of 25 units

  • No longer upgraded with Aghanim's Shard

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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