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GAME ENCYCLOPEDIA

Dead Shot

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Muerta fires a ghostly trickshot at an enemy unit or tree. When the bullet strikes, it damages and briefly slows, then ricochets in the targeted direction. The ricochet damages all units that it passes through, stopping when it hits a hero. Heroes hit by the ricochet are feared away from the impact.

Lore

A steady gunhand and an eternity of practice produce trickshots that defy the mortal mind.

Cooldown (s)
16 / 14 / 12 / 10
Mana cost
100 / 120 / 140 / 160
Cast range
1,000
Cast point (s)
0.15
DAMAGE
100 / 175 / 250 / 325
RICOCHET FEAR DURATION
0.8 / 0.95 / 1.1 / 1.25
IMPACT SLOW PERCENT
-100%
IMPACT SLOW DURATION
1
  • Feared enemies are phased and unslowable.
  • The ricochet will travel 1.5x Dead Shot's cast range.
  • Can ricochet off of magic immune targets.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

0 records

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Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.