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GAME ENCYCLOPEDIA

Wukong's Command

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack that attacks at a fixed rate of 1.1s, and only targets enemy Heroes. Monkey King is granted bonus armor for the spell's duration. Monkey King can transform into any one of his soldiers during Wukong's command, taking its place for a short duration, becoming indistinguishable from other soldiers, and leaving another soldier in his stead.

Lore

Monkey King rips out a tuft of fur to blow at his enemies, charging each strand to transform into a copy of himself.

Cooldown (s)
100 / 90 / 80
Mana cost
100
Cast point (s)
1
BONUS ARMOR
15 / 20 / 25
DURATION
14
SOLDIER SPAWN INTERVAL
0
SOLDIER DURATION
0
  • Soldiers do not receive Jingu Mastery bonuses.
  • Soldiers do not copy Basher or Abyssal.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

4 records
PATCH 7.41heroes

Monkey King › Wukong's Command

2 changes
  • Now has Changing of the Guard sub-ability by default

  • While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. No Mana Cost. Cooldown: 3s

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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