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GAME ENCYCLOPEDIA

Soul Assumption

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

Lore

The collected souls of the dead reach out to bring another into their fold.

Cooldown (s)
4
Mana cost
110
Cast range
1,000
Cast point (s)
0.2
BASE DAMAGE
20
DAMAGE PER CHARGE
70
MAX CHARGES
3 / 4 / 5 / 6
CHARGE DURATION
6
GATHER DAMAGE THRESHOLD
100
GATHER DAMAGE RADIUS
1,800
  • Charges are only gained for damage greater than 2 and less than 3000 that is dealt by a player or Roshan. Self-damage or Soul Assumption damage isn't counted.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

0 records

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Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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